I have no doubt that within a few days of Atmospheres release, we will have the ability to load our own personal backups. It always seems to be the first thing accomplished for a new CFW, even if it's not by the original devs.

Team Xecuter...None of the CFW devs are pro-piracy, so they're certainly not going to make an effort to enable piracy. However, they don't seem like they are going to try to actively prevent it either. It'll most likely take someone else to actually figure out how to get backups working on it, and then pass on that information to the public.
Team Xecuter is working on piracyI'm yet to see any CFW in existence not support a back up loader. I'm more interested in getting other types of homebrew on the go like media streaming etc. I already have all the good games, speaking of which does anybody know what is happening with metroid 4??
Depends on the Scene you are talking about.None of the CFW devs are pro-piracy.
Signed code its pretty much a retail game, an eshop game, everything that its "LEGAL" its signed code or signed content.No - I'm just asking for clarification. I feel like there are a LOT of people here who are expecting something that isn't what the developers are intending to give them.
I feel like a remember a CFW for a system at one point where the devs were forcing people to submit apps to be signed with their own key.....idk if I'm mis-rembering....but I feel like it happed...or at least it was the plan but someone beat them to the punch and released a cfw with no signing stuff in itI'm yet to see any CFW in existence not support a back up loader. I'm more interested in getting other types of homebrew on the go like media streaming etc. I already have all the good games, speaking of which does anybody know what is happening with metroid 4??
I feel like a remember a CFW for a system at one point where the devs were forcing people to submit apps to be signed with their own key.....idk if I'm mis-rembering....but I feel like it happed...or at least it was the plan but someone beat them to the punch and released a cfw with no signing stuff in it
yeah idk if it was just a discussion people were having at one point or if devs were actually planning to go down that route to allow homebrew but stop backups, the intent was to keep the key as a private key and only sign submitted apps so only submitted homebrew would workIf you could just load a second key/certificate into the trusted store, then you could probaby re-sign any apps that are commercially signed with your new key. Then they would run normally w/o needing any patched kernel/OS. But that's not a very good solution as it would be easily defeated by Nintendo.
No - I'm just asking for clarification. I feel like there are a LOT of people here who are expecting something that isn't what the developers are intending to give them.
I don't really count Xecuter, they're in the hardware business, and you can bet they're not going to give anyone a software solution.Team Xecuter...
This is actually a really good question and I can see how at first glance it’s not apparent.
Will add to FAQ as a section about things Atmosphere can/should be able to do

RxTools for 3DS when first released.I'm yet to see any CFW in existence not support a back up loader
This is actually a really good question and I can see how at first glance it’s not apparent.
Will add to FAQ as a section about things Atmosphere can/should be able to do


