Homebrew ipod emulation

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psywolf

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is there an emulator out there that does ipod touch games on the ds?

I just want to play tna the ipod game and can't because i don't own and never will and ipod
 
No. The iPod Touch is nearly as powerful as a PSP. Also, the iPod has a accelorometer, and a multi-touch screen. So again, no.
 
No, there will never be a Ipod emulator. The ipod is stronger then the DS. Its like expecting the DS to emulate PSP. You best hope is someone makes a watered down version of the game your looking for as homebrew or retail game.
 
lol, the ipod can only just emulate NES perfectly, it can run GBA at full speed with a few sound bugs but that's about it, as the ipod is alot faster than the DS, this will NEVER happen.
 
oh well I just figured I'd ask because the tna mobile game looks really simple. maybe if I wrote tna they would be like good idea release our simple game on this multibillion dollar franchise called the ds/dsi

I mean I never thought I could get a perfect neo geo emulator on the ds and we have neods
 
psywolf said:
oh well I just figured I'd ask because the tna mobile game looks really simple. maybe if I wrote tna they would be like good idea release our simple game on this multibillion dollar franchise called the ds/dsi

I mean I never thought I could get a perfect neo geo emulator on the ds and we have neods
But NeoDS is still quite laggy, and the iPod is quite a different beast. Like. Seriously.
 
The whole architecture of the iPhone/iPod Touch is totally different than that of the DS or PSP.

A computer that is a couple dozen times faster than a DS cannot even emulate it that well. The whole structure of the processing needs to be translated. That is why in emulated DS games there are artifacts in the gameplay and major slowdowns/choppiness.

Also, about the iPhone being faster -
Sure, the iPhone is faster, but it cannot replicate graphics even close to the PSP.
The PSP's clock speed is indeed slower (333mhz) compared to
 
The whole architecture of the iPhone/iPod Touch is totally different than that of the DS or PSP.

A computer that is a couple dozen times faster than a DS cannot even emulate it that well. The whole structure of the processing needs to be translated. That is why in emulated DS games there are artifacts in the gameplay and major slowdowns/choppiness.

Also, about the iPhone being faster -
Sure, the iPhone is faster, but it cannot replicate graphics even close to the PSP.
The PSP's clock speed is indeed slower (333mhz) compared to the 667mhz IIRC?

But you have to take into account all the background processes, the game quality, and the graph
 

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