Hey guys,
So I was testing out the new Gateway firmware and discovered a few things. first a little background information:
I have two 3ds systems. One of them is a 3ds with firmware 6.2 installed. The other system is a 3ds xl with firmware 4.2 installed (which makes it compatible with Gateway).
I bought a retail version of A Link Between Worlds last week and started playing it on my updated (non-compatible with Gateway) 3ds. When the Gateway 2.0 firmware came out I was excited to try the emunand classic firmware option. Thus, I booted up the 3ds in emunand classic mode updated to the latest firmware and popped in my A Link Between Worlds. I was hoping to continue my game were I let off but with the benefits of the bigger screen the XL system offers. To my dismay I found that the save file was completed deleted. I then took my game cart out and put it back in my regular 3ds and it didn't show up on that system either.
This is where I began a series of tests to see just what was going on. Here is what I did:
1. I booted the retail version of the game in gateway emnand classic mode (latest firmware). I started and saved a game file. I then exited the game via the home menu and by pressing x. I booted it again to make sure that the save game was in fact created. It was. I took out the card and popped it into my other 3ds. It dissapeared.
2. I booted the retail version of the game in my regular 3ds. I started and saved a game file. I exited the game by pressing home and x. I popped out the retail cartridge and popped it back in. I loaded the game again and the saved game file was still there. I then decided to boot the game on my 3ds xl using emunand class (latest firmeware) and the game file dissapeared.
I have two hypothesis as to what is happening. The first guess is that the game cart somehow can detect when it is being played on another system and thus erases the save file. This is certainly a new tactic by nintendo seeing as my retail version of resident evil, mario 3d land and new super mario bros. 2 has the save games intact even if a switch systems.
The second guess is that there is something in the Gateway's classic mode that destroys the save game in ALBW. I would like to try loading the game in classic sysmode (firmware 4.2) next to see if it is perhaps the emunand that is getting in the way. If anyone can test out whether ALBW can transfer saves between system without gateway mode would be great. This would confirm that my first hypothesis is incorrect...
So I was testing out the new Gateway firmware and discovered a few things. first a little background information:
I have two 3ds systems. One of them is a 3ds with firmware 6.2 installed. The other system is a 3ds xl with firmware 4.2 installed (which makes it compatible with Gateway).
I bought a retail version of A Link Between Worlds last week and started playing it on my updated (non-compatible with Gateway) 3ds. When the Gateway 2.0 firmware came out I was excited to try the emunand classic firmware option. Thus, I booted up the 3ds in emunand classic mode updated to the latest firmware and popped in my A Link Between Worlds. I was hoping to continue my game were I let off but with the benefits of the bigger screen the XL system offers. To my dismay I found that the save file was completed deleted. I then took my game cart out and put it back in my regular 3ds and it didn't show up on that system either.
This is where I began a series of tests to see just what was going on. Here is what I did:
1. I booted the retail version of the game in gateway emnand classic mode (latest firmware). I started and saved a game file. I then exited the game via the home menu and by pressing x. I booted it again to make sure that the save game was in fact created. It was. I took out the card and popped it into my other 3ds. It dissapeared.
2. I booted the retail version of the game in my regular 3ds. I started and saved a game file. I exited the game by pressing home and x. I popped out the retail cartridge and popped it back in. I loaded the game again and the saved game file was still there. I then decided to boot the game on my 3ds xl using emunand class (latest firmeware) and the game file dissapeared.
I have two hypothesis as to what is happening. The first guess is that the game cart somehow can detect when it is being played on another system and thus erases the save file. This is certainly a new tactic by nintendo seeing as my retail version of resident evil, mario 3d land and new super mario bros. 2 has the save games intact even if a switch systems.
The second guess is that there is something in the Gateway's classic mode that destroys the save game in ALBW. I would like to try loading the game in classic sysmode (firmware 4.2) next to see if it is perhaps the emunand that is getting in the way. If anyone can test out whether ALBW can transfer saves between system without gateway mode would be great. This would confirm that my first hypothesis is incorrect...