I own a Trinitron CRT and my Gamecube, PS2, N64 (basically all retro systems) look great. Since the signal is analog and the TV is analog you basically have zero input lag. I am curious whether the Wii U acts the exact same as a regular Wii or Gamecube when outputting via the analog component cables. Or perhaps there is some small issue, like a tiny bit of input lag, or something off. Anyone have any good guesses. I do not own a Wii U but since modding my friend's I'd love to get one as a catch all for Gamecube, Wii, and Wii U