Gaming I wish, I wish, I wish...........

Smuff

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Don't know how many of you have played the original version on the Saturn, but I think the DS touch screen would lend itself perfectly for a long awaited sequel to the awesome Nights into Dreams
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The original has you using an analogue pad to steer Nights through his flying stunts - the touch screen controls would be a great substitute for this.
The DS graphics would be able to easily better the mighty Saturn's I believe, so this beautiful game could be remade with even more visual loveliness than it's daddy.

Mind you, now I come to think of it, imagine a remake on the Wii, with the Wiimote used to control the flying............
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Yuji Naka always said he refused to make a sequel for Nights (on the Dreamcast for example) because it would just be a rehash of the game, with prettier pictures. He wanted to wait until he could do something "special" to improve it - He was after a revolutionary control interface (ring any bells with anyone ????)

Anyone else wishing for a Nights DS version, or am I the only old fart sega fanboy left these days ??
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*EDIT* Just found this old piece of news on the net. I could be closer to the truth than I think......
 

GameGeezer

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I think Nights would work great on the Wii. I read the same thing about the developer not wanting to continue the series. I would be happy with a graphics enhanced port of the original game on the wii if a continuation is not possible. This would be a good title to realease some months after the initial release of the Wii to bring in a second wave of on the fence sega fans.

On the other hand I have read very little about any progress on this recently. Now I wish I could get my gd Saturn to work
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fatfrank

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Man, i've been hoping for some new NiGHTS for ever... It would indeed be a great Wii game (or a ds) but on the Wii what i'd really like to see is a panzer dragoon
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what about that?
 

Monk

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Snatcher. Orginally for SegaCD & PC Engine. Try out it on emulator and tell me this game doesn't rock and isn't perfect for DS.
 
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