You need to properly recreate the same folder structure as it was when extracting.
E.g. If when you dump (which you can also do with saviine) it goes into:
dump\00050000-1017D900\80000001\ProjectZ-SAVEDATA\APP.BIN
To inject you need to create:
inject\00050000-1017D900\80000001\ProjectZ-SAVEDATA\APP.BIN
The 80000001 is actually a user ID, so it may be different and you can dump multiple users' data (you can only dump the current user's data, you need to run the exploit separately under each user you wish to dump) without them interfering.
Saviine will offer you a choice of which users data to inject
@Nevermore
Challenge accepted.Code:##Missable Tutorial 0x2814D As far as known the only thing missable for 100% completion is a single tutorial "Giant Bosses" is only unlocked when King Dodongo reaches West Field Keep the first time you play the first mission. If you defeat him before that point the level will complete and you will forever be unable to trigger that tutorial The bytes in this region seem to hold a series of bitmasks which flag the tutorials you have/have not seen. This byte holds the information for "Giant Bosses". You need to add 0x10 to the existing value. For example, working from the same clean save and completing the first level gave 0x02 when the tutorial had been missed. and 0x12 when the tutorial was not missed. My normal save had a value of 0x2B Adding 0x10 to this to give me 0x3B Successfully unlocked the "Giant Bosses" tutorial You can view tutorials on the pre-mission information page (i.e. the last thing page you see before choosing start mission) And for anyone curious, it does not appear to be missable on the 3DS version
ill try again .. i used ddd because i read somewhere it wont dump disc saves ...
i'm still figuring what this means
Weaponsbegin at 0x8D74C - Each weapon is76(0x4C) bytes long
how to identify next weapon on hex workshop




.. thanks!



