ROM Hack How To Translate ROMs

litium

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I'm having trouble with NCBR files grrr. I open them on Crystal, but when i try to arrenge them it just wont do it. I been trying for hours but no lukc. NCGR files is another stry, i arrenge them in no time...

Anyone knows how to display NCBR files correctly?
 

psycoblaster

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NCBR files are graphic files such as NCGR files.
There are many types of graphic encoding, so try 1bpp~ 8bpp. Usually, DS graphics are inversed 4bpp (should be on crystaltile as GBA 4bpp) and 8bpp.
Once you think you see something, use the shift + arrow keys to get it aligned. Usually, there is a map file, with an NSCR extention. The map file needs to be applied to see the scrambled graphics.

There are also the NCER file, which is similar to a map file but with an animation.
Crystaltile2 doesn't support NCER files yet so you would have to manually unscramble it.
There are many ways to unscramble it - using hernanZh's programs, using photoshop's action feature, or using a tile arranger created by a korean programmer, but that would be useless if you don't know what I am talking about, or if you don't know what you are doing.
 

litium

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I know about NCER files, i've seen how they work on Tahaxan. I didn't knew that they could work on CT2. But, on ketsui's rom there are no NCER or NSCR files to map the files that i want. I'll guess i just keep trying on CT2
frown.gif
 

psycoblaster

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none of the graphics are compressed, and uses a very easy format. (NCGR, NCBR, NCLR palettes and barely any maps are required)
It looks like the game is 80% graphics and 20% text. The text are viewable with a unicode table, and there are more texts in arm9 binary and the overlay files.
 

Sp33der

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How come when i open a file and i want to searchfor graphics i only get to see garbage? I also heard tingy32 was a good hex editor or is CT2 still better?
 

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