Homebrew How to make Homebrew games/apps?

DanTheManMS

aka Ricochet Otter
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DevKitARM and C++. Or PAlib if you want it to be slightly easier, and I believe the latest update actually doesn't break the latest release of DevKitARM for once. But to get any decent program to run, you're going to have to learn how to program.
 

fgghjjkll

GBATemp MegaMan
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and in palib when you compile with the devkit thing you boot up your homebrew and get the annoying palib splash screen?
 

assasinekiss

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fgghjjkll said:
and in palib when you compile with the devkit thing you boot up your homebrew and get the annoying palib splash screen?

QUOTE(http://forum.palib.info/index.php?topic=7048.0)----------------------------------------------------------------------------------
| PAlib 090408 : "Finally working with the latest version of devkitPro" Edition! |
----------------------------------------------------------------------------------

[PAlib] Now PAlib is compatible with devkitARM r25 and libnds 1.3.2 thanks to n00bey and fincs!! Enjoy!

[Sound] MikMod and hitchkrt's mod player have been removed in favor of the new MaxMod library that comes with devkitPro (/examples/Sound/MaxMod/)

[Wifi] LibLobby support has been temporarily removed.

[ARM7 cores] The set of ARM7 cores has been modified: ARM7_MP3, ARM7_MP3_DSWIFI and ARM7_MAXMOD_DSWIFI.

[FAT loading] NightFox's FAT loading functions have been removed because they were buggy. Use the latest version of the functions instead.

[Video] This whole section has been removed (legacy stuff that is useless)

[Splash screens] The splash screen functions have been removed because they were useless. Code your own instead.

[Workspace] VisualHAM has been removed in favor of Programmers' Notepad that comes with devkitPro.

[Tools] viDeoconverterS has been removed.
 

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