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Discussion in 'PS Vita - Hacking & Homebrew' started by Chrisssj2, Apr 5, 2017.
Where is ms0/ seplugins and game.txt? I searched everywhere nowhere to be found...
ms0:/ in this case is an emulated path for the PSP memory stick. You need to add the actual files to ux0:/pspemu/seplugins. The game.txt however still needs to point to ms0:/.
Hi, did you get it to work? If you follow all the instructions it's fairly straightforward (even I was able to do it and I'm pretty hopeless at this sort of thing!) If you need help let me know.
Ok.. i don't have this folder just yet.
Where do i put game.txt?
Does it need to be:
Since i saw a post about cwcheat using the "/" but in the readme of camera patch light there is no "/"......
ive also has problem installing this patch.
Tried every option that comes to my mind and fallow every tutorial, but no luck.
Can someone who figure this out help us?
I started a thread on this a few days ago as I was having trouble -
What worked for me was 1) rebooting the vita and 2) in the recovery menu in adrenaline (accessed by pressing select) and checking that the plug in was enabled (I turned it off and then on - don't know if that made any difference). Anyway, after that it worked fine.
you put your plugins in ux0: /pspemu/seplugins/ (you can also use ur0: with adrenaline-2 , then its ur0: /pspemu/seplugins/ obviously)
there should be a game.txt file
example for game.txt (mine looks like that and it works fine)
Wow! Thanks. indeed it worked for me. I didint know about Recovery mode in adrenaline. Big thx
No worries dude, keep on keeping on!
Hey, can someone help me out with this? I didn't have a /seplugins folder in ux0/pspemu so I had to make it myself, but I also don't have a game.txt file? Can someone tell me if I'm doing something wrong, or where to get the game.txt file?
The game.txt file is created by yourself at ux0:pspemu/seplugins; it's just a plaintext file where you enter paths to the plugins you want to use. Place PRX plugins in the seplugins folder, then add a path in each line of game.txt to each plugin you want to use, but make sure the paths point to ms0. For example ms0:/seplugins/psp-plugin.prx. Add a 0 or 1 at the end of each line to either disable or enable respectively.