ms0:/ in this case is an emulated path for the PSP memory stick. You need to add the actual files to ux0:/pspemu/seplugins. The game.txt however still needs to point to ms0:/.Where is ms0/ seplugins and game.txt? I searched everywhere nowhere to be found...
Ok.. i don't have this folder just yet.ms0:/ in this case is an emulated path for the PSP memory stick. You need to add the actual files to ux0:/pspemu/seplugins. The game.txt however still needs to point to ms0:/.
I started a thread on this a few days ago as I was having trouble -
https://gbatemp.net/threads/camera-patch-light-for-adrenaline.466375/
What worked for me was 1) rebooting the vita and 2) in the recovery menu in adrenaline (accessed by pressing select) and checking that the plug in was enabled (I turned it off and then on - don't know if that made any difference). Anyway, after that it worked fine.
No worries dude, keep on keeping on!Wow! Thanks. indeed it worked for me. I didint know about Recovery mode in adrenaline. Big thx
The game.txt file is created by yourself at ux0:pspemu/seplugins; it's just a plaintext file where you enter paths to the plugins you want to use. Place PRX plugins in the seplugins folder, then add a path in each line of game.txt to each plugin you want to use, but make sure the paths point to ms0. For example ms0:/seplugins/psp-plugin.prx. Add a 0 or 1 at the end of each line to either disable or enable respectively.Hey, can someone help me out with this? I didn't have a /seplugins folder in ux0/pspemu so I had to make it myself, but I also don't have a game.txt file? Can someone tell me if I'm doing something wrong, or where to get the game.txt file?