How difficult is it to develop homebrew for the Vita?

Discussion in 'PS Vita - Hacking & Homebrew' started by Tomato Hentai, Aug 27, 2016.

  1. Tomato Hentai

    Tomato Hentai hot death grips singles in your area

    Oct 30, 2014
    I'm interested in purchasing a Vita so I can develop homebrew (and play some games like Tearaway while I'm at it) and I'm wondering, is it difficult to develop homebrew for the Vita?
    I guess I should also mention that I have very little programming knowledge, the only language I can program in is Perl, and I can't do much in it.
  2. VitaType

    VitaType GBAtemp Advanced Fan

    Jul 16, 2016
    The only documentation we have pretty much are the comments in the vitasdk headers (no tutorials or something like that).
    More important no one has writen a proper GUI lib now (you have to write your own or copy from existing opensource homebrew).
    I wouldn't recommend using vitsdk for a beginner programmer, but there is lua (plus) interpreter you could check out.
    If you can't make yourself comfortable with the lua interpreter I don't see a non-painful way for you to develop for Vita atm.
    Last edited by VitaType, Aug 27, 2016
    Tomato Hentai likes this.
  3. devnoname120

    devnoname120 Advanced Member

    Mar 16, 2015
    Tomato Hentai likes this.
  4. Brandon6665

    Brandon6665 Member

    Aug 10, 2016
    United States
    Too fucking hard lol
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