Hercules no Eikou menu translation

Discussion in 'NDS - ROM Hacking and Translations' started by valyr, Aug 31, 2008.

Aug 31, 2008
  1. valyr
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    Member valyr GBAtemp Fan

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    This is no longer a help post yay its now a release post
    also this is now a full translation

    Hercules no Eikou Full translation patch 30-09-08

    Added
    some of the script
    rest of the items
    some small bugfixes

    Created by: Valyr
    Thecrash1973

    Thanks to : Darthnemesis - for teaching me how to use xdelta and writing script
    inserter
    Noitora - general advice on romhacking
    Psycoblaster - advice on pointers

    Well here it is

    Hercules no Eikou patch 30-09-08

    For anybody that wants their cheats to work this is the new gamecode
    YEKJ 59AAB22A

    Here are some of the old screenshots for now will post some newer ones later tonight

    [​IMG][​IMG]
    [​IMG][​IMG]


    If you find any bugs please please report them here so i can fix them A.S.A.P

    still to do: monster names
    some graphics
    miscellaneous text
    script

    Enjoy
     


  2. javad

    Member javad GBAtemp Regular

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    good luck man
     
  3. psycoblaster

    Member psycoblaster Divine

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    @javad
    you make the most helpless posts which in my eyes seems as if you are only trying to increase your post count.
    the only post i've seen was "good luck" or anythiing that actually is NOT MOTIVATIONAL.
    say you were doing a math project and you needed help from your teacher. and say your teacher says "good luck"
    does that sound motivational to you? well probably not. So if you are not going to help valyr, then just shut up.

    @valyr
    i have once looked inside this game, but I think the menu were all graphics, not texts. So if the extensions of the graphic files are commonly known, then it shouldn't be that hard. (or maybe the texts were compressed)
    I remember I had a hard time trying to find texts in the ROM, so if it's how i remember, the texts are all compressed, or either are graphics.

    It has been some time since I looked in the ROM but I am 100% sure that the menu is done by either compressed texts or graphics.
     
  4. valyr
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    Member valyr GBAtemp Fan

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    @ psychoblaster the txt isnt compressed at all from what ive seen
    the menu is text and graphics both and they are packed into two
    arc files in the bui folder but are easily accessable without unpacking said files
     
  5. Noitora

    Member Noitora ::

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    gee...wait I'll take a look at the file system.
     
  6. valyr
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    Member valyr GBAtemp Fan

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    @ noitora
    the graphics are viewable/editable from inside the .arc files with tiled at gba4bpp
    and the text is easy to find/edit with windhex, i just need to make a little more space for some
    of the text and some of the graphics tiles seem to be used in 2 or 3 different button graphics
    which are all different buttons
     
  7. Noitora

    Member Noitora ::

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    so you just need to edit the pointers...there are some documents about pointers on romhacking.net check them out.
     
  8. javad

    Member javad GBAtemp Regular

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    @ psycoblaster

    I am just wishing good luck GEESH
     
  9. thecrash1973

    Newcomer thecrash1973 Advanced Member

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    I started to translate this game a while back not gort the menus done but I do have all of the skills, magic, abilities done and most of the items.

    Not started the script though as it wouldn't let you increase it without messing up
     
  10. valyr
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    Member valyr GBAtemp Fan

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    havn't got around to items, monsters etc yet lol still working on menu txt and system messages

    @thecrash1973
    if you would like to collaborate please p.m me
     
  11. valyr
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    Member valyr GBAtemp Fan

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  12. Noitora

    Member Noitora ::

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    Both the menus are just translated text, right?
     
  13. valyr
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    Member valyr GBAtemp Fan

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    apart from the button graphics and som other stuff yes at least it seems that way
     
  14. Noitora

    Member Noitora ::

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    No, I mean the ones you translated...
     
  15. valyr
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    Member valyr GBAtemp Fan

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    no the buttons i have translated so far are all graphics
     
  16. Noitora

    Member Noitora ::

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    good they look really clear.
     
  17. valyr
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    Member valyr GBAtemp Fan

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    thanks the lettering is mostly 6x8 pxl except for a few 7x8s and 5x8s
     
  18. Noitora

    Member Noitora ::

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    In which folder are the graphics you translated I want to have a look at them to please my curiosity. [​IMG]
     
  19. valyr
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    Member valyr GBAtemp Fan

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    they are in the Bui folder in a file called bui_data.arc just open the arc file in tiled at gba4bpp and you should find them
     
  20. valyr
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    Member valyr GBAtemp Fan

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    some moderately substantial progress to report today I have begun adding in the menu text so will have some new images to upload later once i have tested that it runs ok
     

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