[Help]SpiderTool - Coin Set AR code

Discussion in '3DS - ROM Hacking, Translations and Utilities' started by Baoulettes, Mar 24, 2015.

  1. Baoulettes
    OP

    Baoulettes The lonely man

    Member
    550
    164
    May 25, 2011
    France
    C:\Users\Baoulettes\Desktop\GBATemp
    Hello.
    I am browsing the forum every day to get information to make AR Code.
    I was able to make some pretty things already but in game only.
    I did also gold mii pant anyway I know how to use ar code and dump memory to make my own code.
    Now I am trying something I haven't find here.

    So my setup :
    Hex workshop - compare method (simple).
    Two dump FCRAM.bin.
    One dump with 11 Coin and 8 steps.
    Another dump with 12 coinc and 101 steps.
    Original 3DS 9.2.0-20E

    So I tried to look at
    0B <- 11 Coins
    08 <- Steps

    0C <- 12 Coins
    65 <- 101 steps

    So far I haven't find anything
    I will post any result if I do~
    If anyone wanna share ideas/find feel free :)
     
    SaagiBols likes this.
  2. SaagiBols

    SaagiBols The AnalSavior

    Member
    319
    101
    Jan 29, 2015
    Serbia, Republic of
    Here, There, and Everywhere!..
    the coins&steps data is not in the memory range of (ar codes)
     
  3. Baoulettes
    OP

    Baoulettes The lonely man

    Member
    550
    164
    May 25, 2011
    France
    C:\Users\Baoulettes\Desktop\GBATemp
    Isn't possible to add or add fake one for puzzle?
     
  4. marc_max

    marc_max GBAtemp Advanced Fan

    Member
    978
    627
    Jun 19, 2008
    Coins are stored in NAND IIRC.

    It would be easier to inject 10 Miis with all puzzle swap pieces.
     
  5. SaagiBols

    SaagiBols The AnalSavior

    Member
    319
    101
    Jan 29, 2015
    Serbia, Republic of
    Here, There, and Everywhere!..
    i tried this and found two&only valid addresses in both mii plaza (find mii quests) and ar cards shop, but the changes dont apply coz they probably are just pointers...

    the only way this would work is if someone was to edit the arcodes source code and change its memory range to start of f0000000....

    i tried this with just one mii, and it didnt work....
     
  6. x66x66

    x66x66 GBAtemp Regular

    Member
    153
    8
    Jan 25, 2009
    United States
    How do you find a mii with all puzzle pieces to inject in the first place?