[Help] Loadliine - Black screen upon launching games

Discussion in 'Wii U - Hacking & Backup Loaders' started by Danny___, May 8, 2016.

  1. Danny___
    OP

    Danny___ Member

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    May 8, 2016
    Hello everyone.

    I was fairly proficient with Wii hacking back in the day, but WiiU hacking is new to me.

    I'm using a European Wii U with 5.5.1. I'm doing the following:

    - SD Card formatted to FAT32
    - Has the following folder structure (including the 5.5.1 hack files)

    * data
    * loaders
    * payloads
    * wiiu (subfolders: apps/games)

    1) Launch loadline.ovh via the internet browser
    2) Tried both:

    a) Launch caffiiene SD exploit. Works succesfully, then launch homebrew browser > loadiine (or straight to loadiine). Launch game, black screen.
    b) Launch homebrew browser > loadiine. Launch game, black screen.

    3) Using miimaker game mode. The compatibility list says it's supported for the games i'm trying.
    4) Tried the latest github release of loadiine gx and a few revisions back just to be sure.

    Games i've tried: New Super Luigi U, Yoshi's Wolly World.

    Could it be that loadiine.ovh is only supported for USA consoles? It seems to invoke the kexploit31 exploit, rather than the kexploit10 required by european consoles (if i've read this correctly). I've followed a lot of tutorials, googled etc but very little info comes up for the black screen on launch issue.

    Any tips for this frustrated gamer ?

    Thanks so much in advance.
     
    Last edited by Danny___, May 8, 2016
  2. NexoCube

    NexoCube stop using piracy :(

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    What you should have done :

    First : SELFHOSTTTTTTTTTTT

    or
    Go in wj44.ml

    1) Launch kernel10 exploit (or 0x10000000)
    2) Launch Loadiine GX2
     
  3. Danny___
    OP

    Danny___ Member

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    May 8, 2016
    Hey. Thanks for the info.

    So selfhosting is the way to go eh? I'm on a Mac, so I figure I can get this up and running with a MAMP (https://www.mamp.info/en/) local server and such? I'm proficient with this stuff as this is i'm a programmer. I guess I chose the ready to go option first to save myself some time.

    Could you elaborate on the "or" option? Thanks again

    EDIT: NVM about the elaboration for option b, I see it's a website. Gotcha :)

    I'll give these options a go and report back.
     
    Last edited by Danny___, May 8, 2016
    NexoCube likes this.
  4. DaveNL

    DaveNL Newbie

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    May 8, 2016
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    I had the same problemen upon launching a game. (European WiiU)

    What I had to do:

    In the folder of the game where it happened to me (Captain Toad Treasure Tracker), I had to change the folders names from "USen" to "EUen" etc and after that the game started.

    The location in Treasure Tracker was "content" - "LocalizedData"

    Maybe the games that you want to play have a similar folder that needs adjustment?
     
  5. Danny___
    OP

    Danny___ Member

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    May 8, 2016
    Right, so thanks to NexoCubes advice, it works!

    Luigi U does anyway...

    Yoshis woolly world freezes at the controller screen (the controls are still wobbling, but it never moves past that screen). Ideas?
     
    Last edited by Danny___, May 9, 2016
  6. NexoCube

    NexoCube stop using piracy :(

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    Nope :P Try and retry xDD

    Or if you use self-hosting : Use the nightly build on dimok github.
     
  7. Danny___
    OP

    Danny___ Member

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    May 8, 2016
    Got it working. Was a bad SD card that was causing files to be corrupt.