Official hakchi2 - NES Mini very simple pimp tool

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It might go faster, just check it out.

I should re-phrase my question. I wanted to know if there was anyone who had played it originally (someone in Australia or a PAL-only region) that could compare it to how the ROM plays on the NES Classic. Highly unlikely as this was a really obscure title, but I thought I'd ask. Same thing would go for International Cricket on the NES, but that one was probably more played due to regional popularity.
 
This might be a really stupid question

but I see people have been posting patches for roms to help them run better

...how do you apply these patches to the roms?

Sorry, going through 80 pages to find an answer for a question that might not have been asked is kind of a lot to do

I did a very guerrilla style video(s) on my YT channel take a quick look



 
I found a great castlevania 3 translation (of Akumajou Densetsu) but I get a Mapper #24 error when trying to load into hakchi.

Any way the next hakchi will include mapper 24?
 
Last edited by Clint13579,
just wanted to stop in again to thank you @Cluster the reset button combo is a game changer! Thank u so much for ur continued support and work on this amazing tool! I have shared this thread with the few friends that have been able to get their hands on a NES classic (still really hard to find here in NYC) and have told them to please donate some $ to u. So expect more donations in the near future. U deserve it and I hope other users on here realize u deserve it too! UR THE MAN @Cluster
 
Otg seems to work... else we had no pc connection... or am i wrong?

Yes, driver... i believe someone can handle it!

Nope, because I plugged my OTG cable in the other day and a usb drive and it doesn't do anything. Plugging into your PC isn't OTG

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I found a great castlevania 3 translation (of Akumajou Densetsu) but I get a Mapper #24 error when trying to load into hakchi.

Any way the next hakchi will include mapper 24?

It doesn't "include" mappers. The system either supports a mapper or it doesn't, and some not 100%. There is nothing hakchi can do to magically make it support more/different mappers. At least not until the device is "hacked" more and someone can create different emulation support for it.
 
It's working with MMC-1 map port, here is a video I made:


lol that's great. i actually have the real cart as well as Action 52. is action 52 working? I bet both boards use the same mapper. I doubt they changed the board. I know those multi carts have odd mappers
 
thanks cluster for this awesome hack!!!

all works fine except the kachikachi mapper support is really troublesome...

the original japanese version of Portopia Serial Murder Case is mapper 0 (NROM, no mapper) and works fine. after patching the english translation (Rev. B) the mapper is changed to 68 (Sunsoft 4) which is not supported. i forced the flash and it gives error c6. there is a patch available (for repro purposes) that changes the mapper back to 2 (UxROM) which should be supported. works fine in latest windows emus (fceux, nestopia and punes) but on mini nes it just gives a black screen although the music is playing.

i get the same behavior with the game Lala the Magical (PD rom released 2016-12) which uses mapper 66 (GxROM). although not supported, after force flash it gives the same problem as Portopia (black screen, music playing but no video output).

i tried tinkering the ines header but to no avail, btw does kachikachi respect ines header 2.0 specs?

next i will try:
Sweet Home with latest 2017 english addendum
Mother/Earthbound 25th Faithful Edition
Metroid Rogue Dawn (i think already tested with some gameplay glitches)
Ganbare Goemon! Karakuri Douchuu english
Jesus Kyoufu no Bio Monster english
Digital Devil Monogatari Megami Tensei english
and some more, i will report the results...

looking forward to mute/disable bg music and hopefully some mapper fixes ;)
 
@Cluster I note when I tried to add Galaxian (J) (REVA) hakchi2 gives a error. I tried the same but version (REV0) and works ok in hakchi2 but the game gives a grey screen, it's because a CRC check or it's a bug?. I tell you to notice that.
The mapper of this game appears to don't be complex.

Thanks in advance.

Rgs.
 
Last edited by nesito,
thanks cluster for this awesome hack!!!

all works fine except the kachikachi mapper support is really troublesome...

the original japanese version of Portopia Serial Murder Case is mapper 0 (NROM, no mapper) and works fine. after patching the english translation (Rev. B) the mapper is changed to 68 (Sunsoft 4) which is not supported. i forced the flash and it gives error c6. there is a patch available (for repro purposes) that changes the mapper back to 2 (UxROM) which should be supported. works fine in latest windows emus (fceux, nestopia and punes) but on mini nes it just gives a black screen although the music is playing.

i get the same behavior with the game Lala the Magical (PD rom released 2016-12) which uses mapper 66 (GxROM). although not supported, after force flash it gives the same problem as Portopia (black screen, music playing but no video output).

i tried tinkering the ines header but to no avail, btw does kachikachi respect ines header 2.0 specs?

next i will try:
Sweet Home with latest 2017 english addendum
Mother/Earthbound 25th Faithful Edition
Metroid Rogue Dawn (i think already tested with some gameplay glitches)
Ganbare Goemon! Karakuri Douchuu english
Jesus Kyoufu no Bio Monster english
Digital Devil Monogatari Megami Tensei english
and some more, i will report the results...

looking forward to mute/disable bg music and hopefully some mapper fixes ;)

Just because it's listed that the classic supports a certain mapper doesn't mean it will support every game that uses those mappers
 
@Cluster I note when I tried to add Galaxian (J) (REVA) hakchi2 gives a error. I tried the same but version (REV0) and works ok in hakchi2 but the game gives a grey screen, it's because a CRC check or it's a bug?. I tell you to notice that.
The mapper of this game appears to don't be complex.

Thanks in advance.

Rgs.

It's because the game is only 16kB, all emulators have problems with that, even the everdrive.
What you need is an overdump of 24kB of that game, should be easy to google it...
 
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