Official hakchi2 - NES Mini very simple pimp tool

KMFDManic

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the script work on the pc and not on the mini snes.
it convert the rom to sfrom format

--------------------- MERGED ---------------------------


the roms i have from terranigma and illusion of time works on every snes emulator that i have but not on the mini snes

Games will require preset id changes, footer offset changes, and determination of whether they are lo or hi roms. I am gonna try to do a list of all of them, as I go through the full set. This will make things far easier. Terranigma and Illusion of Time, will most likely need these elements addressed, too.
 

Liriel

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@dragon

Kongsnut Said i should try the updated Script and that i make but nothing Change with the 2 Games.
What is your Problem now?

Now i wait for a Script that Works with it or a working Rom.

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Last edited by Liriel,

dragonzam

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@dragon

Kongsnut Said i should try the updated Script and that i make but nothing Change with the 2 Games.
What is your Problem now?

Now i wait for a Script that Works with it or a working Rom.

Gesendet von meinem SD4930UR mit Tapatalk

I believe you may have misunderstood his intention. What he posted was the latest script with a specific adjustment to make Pilotwings work. There's no guarantee that the script will magically make any game you can think of work. It's currently trial-and-error, however it HAS worked for many games.

I myself have used it fine on Tactics Ogre (English), Seiken Densetsu 3 (E), Soul Blazer etc.
 

KMFDManic

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the_randomizer

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Games will require preset id changes, footer offset changes, and determination of whether they are lo or hi roms. I am gonna try to do a list of all of them, as I go through the full set. This will make things far easier. Terranigma and Illusion of Time, will most likely need these elements addressed, too.

Oh, really? I already converted Chrono Trigger to SFROM format >.> I believe it's hi ROM, but as far as offset changes go, what we edit *sigh* damn. Where and how you edit them isn't even mentioned in the guide. I would've thought that Reddit guide would warn about ROM types, offset crap, etc.
 
Last edited by the_randomizer,

Liriel

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I Go to slep now it's 3:15 in the morning.

And im Happy that i can Play Seilen densetsu 3and other RPG on the Mini snes

Gesendet von meinem SD4930UR mit Tapatalk
 

KongsNutz

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Chrono Trigger Works fine with only the Script converter to Strom.

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The biggest thing besides folders and RetroArch to work on is player 2 in custom games don't work. None of mine (Mortal Kombat etc) work with 2 controllers, I have selected all the right things in .desktop but it seems it's broken for now.

--------------------- MERGED ---------------------------

And Seiken Densetsu 3? Does the text look weird or normal? The game uses dynamic resolution mode 7, 256 x 244 and 512 x 256/488 for the text and menus. Hope DKC2 works too.
DK2 and 3 will work with the normal script perfectly (no extra messing around)
 
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dragonzam

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And Seiken Densetsu 3? Does the text look weird or normal? The game uses dynamic resolution mode 7, 256 x 244 and 512 x 256/488 for the text and menus. Hope DKC2 works too.
SD3 looks slightly weird/blurry on the very thin English text seen at the character select and within the game menus. However, it is still readable enough, I would say not worth trying to fix. The actual text windows that pop up for character dialogue look just fine.
 

the_randomizer

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The biggest thing besides folders and RetroArch to work on is player 2 in custom games don't work. None of mine (Mortal Kombat etc) work with 2 controllers, I have selected all the right things in .desktop but it seems it's broken for now.

--------------------- MERGED ---------------------------


DK2 and 3 will work with the normal script perfectly (no extra messing around)

Sweet. Do we need to Gzip them by chance, and if so, do we keep the sfrom.gzip extension? :P

SD3 looks slightly weird/blurry on the very thin English text seen at the character select and within the game menus. However, it is still readable enough, I would say not worth trying to fix. The actual text windows that pop up for character dialogue look just fine.

Weird, but that's to be expected with pseudo hi-res mode 7.
 

wigner

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As far as the previous "discussion" of good or crap emus/filters (specifically regarding world 1-7 Yoshi'sIsland), has anyone considered it's an artifact of playing it on tv's/displays it wasn't programmed/coded/shaded for? I mean is ANYONE actually playing these on a CRT as intended? I'm no expert, just thinking "out loud"...I'm going to play yoshi's island until reaching 1-7 and experiencing the glitchy background or whatever is going on on a current gen hdmi in tv. THEN, I'll load that level and try on an HD hdmi in TV...Then maybe I can dig out an old ps3 with snes9x on it and try both tests again...if anyone's interested...
 

Liriel

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And Seiken Densetsu 3? Does the text look weird or normal? The game uses dynamic resolution mode 7, 256 x 244 and 512 x 256/488 for the text and menus. Hope DKC2 works too.
Some game menu text (select Button) ist a Little Bit blurred.
The Text in the game window Like speak or Shop are ok.

Gesendet von meinem SD4930UR mit Tapatalk
 
Last edited by Liriel,
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