How do i put those software manuals into PSX game..i hawe official PSX-PSP game from PSN and it has guide...so how do i put one in my own eboots
I think the program is called PSPDocMaker. It allows you to pack PNGs into a compatible file for the PSX manual. I do believe the files need to be named sequentially starting at 0000. Though, it'd be a lot easier to just download the prepackaged .dats. I know there's a site out there specifically for that.

I do believe it runs fine under WINE on Mac. I know it does on the different Linux distros I use.is there any psx2pspto mac?
Sorry if this has been asked before, but I'm pretty new to this. Two games I wish to add (trying one now) come with multiple .bin files and they are pretty large. Should I add all .bin files as if they are extra disks (these aren't multi-disk games) or do I need to convert the bin files into an .iso first?
There should be a BIN file for every disc. Don't convert them to ISOs as PS1 games normally have multiple tracks but ISO only handles one track. What settings did you use to dump the discs?
If I remember correctly, I used Alcohol 52 as a standard CD for Castlevania SoTN and it produced two bin files - one over 200mb and one around 22mb. I'm not even going to lie about Brigandine because my copy was stolen a long time ago and I downloaded a copy off CoolROM which came with about twelve identical files all of the same size.
Google around for the settings needed to properly dump PS1 games with Alcohol. As for the file it downloaded, it's just the bin files are separate tracks, just select the CUE file while the BIN files are in the same directory.http://imgur.com/vjpF1Ai
I know it's been a while since I last posted, but here is a screenshot of what I'm talking about. I finally managed to get a legit copy off Amazon but Alcohol won't read the disc so I was forced to download another copy and this is what's inside the file. I've actually downloaded three different copies from three different sites and they are all the exact same.
As far as the games with two bin files, I just used the big file and I've been able to play games without problems. I'm not sure why Alcohol 52 makes two files and why one is smaller, but I've been able to play them from start to finish without any issues. I'll be going out of town for a while in a few weeks and I'd love to get this game on my PSP as it's one of my favorites. Any information is appreciated.
That's a 'roundabout way of doing it, but whatever works for you. Have fun.Edit: Copying over to the PSP now. Lets see if this works.
It worked. Thanks a lot. I never would have thought to mount the CUE and burn it into an ISO. I just had to mount it onto a virtual drive (which Daemon Tools did flawlessly) then burn it that way into an ISO. The setting I was using was on an outdated version of Alcohol 52 which is why I wasn't getting a readable file.
Thanks again. I honestly didn't expect to see any activity on this board, let alone get this figured out the same night I posted.
Just use the analog stick for R2 and L2.this is very nice but, what about games that use R/L2? (like harvestmoon)? o-o

I believe that signing custom EBOOTs may be impossible, though.Has this every been updated to make signed eboots? Or is there a program similar to it that can make signed eboots?
