GTA V port?

  • Thread starter Thread starter Nyx24
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That thing is actually pretty close to being playable with 1963 MHz cpu in handheld.

Only issue is driving in the city during day, could use few more fps there. Way better with potato graphics, but no way I am playing with that or current drops below 20 when driving.

Definitely impressive port, hope they will get some more work done on optimization before going to prison. :D
I also hope that more optimisation will be possible in due time, however knowing that the developers are also working on an Android port, I feel like that's a higher priority for now. Definitely sounds ambitious knowing how long the project has been public, how quickly projects like this got shut down, and how source code/patches are (unsurprisingly) nowhere to be found.
 
I also hope that more optimisation will be possible in due time, however knowing that the developers are also working on an Android port, I feel like that's a higher priority for now. Definitely sounds ambitious knowing how long the project has been public, how quickly projects like this got shut down, and how source code/patches are (unsurprisingly) nowhere to be found.
I believe many of our enthusiastic devs and ports community members will eventually get this running with higher fps and better optimisation. I do remember lot of people struggling with the PC version on low medium Pc, and they actually used patches and other solution (not overlock) to make the game run at 45 fps! Which was ideal at the time. Love all the content and excitement around this port, again amazing work!
 
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GTA 5 is playable on two spectrums

BIG GIANT WALL

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Fisher Price tablet
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