Gba footer save error

Discussion in '3DS - Homebrew Development and Emulators' started by Giodude, Feb 29, 2016.

  1. Giodude

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    May 17, 2015
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    So im trying to make gba games in cia format, and it works for the most part. It successfully runs, but i cant get the game to save. When i generate the footer, sure the gbatool advance gives me some info on the game, but i still dont know the memory config, or whether eeprom v122 applies to save type, save chip manufacturer, or both. If anyone wants to help test this out specifically im testing this with super monkeyball jr, one of the most underrated gba games.