High frame rates.
Visual quality can only go so high before it becomes needless, superfluous, especially since there's plenty of fantastic games that still look great even without extreme visual quality (Xenoblade 2, Ghost Trick, Fire Emblem Engage, Ratchet & Clank 2 and 3, etc.).
And too high quality can result in lag, as my not-exactly-top-end GPU and CPU can struggle, let alone consoles with fixed hardware, harming the game experience.
Visual fidelity is good, to a point, but ultimately it's frame rate that truly matters - a high frame rate can have decent or good visual fidelity, but high visual fidelity does not always have a decent frame rate, unfortunately.
Visual quality can only go so high before it becomes needless, superfluous, especially since there's plenty of fantastic games that still look great even without extreme visual quality (Xenoblade 2, Ghost Trick, Fire Emblem Engage, Ratchet & Clank 2 and 3, etc.).
And too high quality can result in lag, as my not-exactly-top-end GPU and CPU can struggle, let alone consoles with fixed hardware, harming the game experience.
Visual fidelity is good, to a point, but ultimately it's frame rate that truly matters - a high frame rate can have decent or good visual fidelity, but high visual fidelity does not always have a decent frame rate, unfortunately.