'Final Fantasy XVI Complete Edition' Xbox Series X|S Impressions
Two years ago, Final Fantasy XVI launched as a PS5 exclusive. It was generally well received by critics, scoring 87 on both Metacritic and OpenCritic, and our official review from @Chary gave it a 9.2/10 at the time. A year later, the game landed on PC, and it became accessible to even more players when it shadowdropped on the Xbox Series X|S and Xbox PC a few weeks ago. Having finally been able to play the latest mainline entry to the Final Fantasy franchise thanks to its Xbox release, I will share my impressions of this version here.
Set in the fictional world of Valisthea, where nations are warring over clashing ideologies, Final Fantasy XVI focuses on the story of Clive Rosfield. The young, but skilled warrior, is the elder brother of Joshua, the Dominant of the Phoenix, and is sworn to protect him. But on a fateful night, he fails at this task, leaving him powerless in the face of a great tragedy. This sets Clive on a path of revenge as he navigates through the disrupted power balance in Valisthea.
While Final Fantasy XVI looks like a Final Fantasy game, with stylish character designs and a detailed fantasy world, it feels different compared to traditional titles. This is in large part due to its adoption of a more action-RPG design, with a focus on the protagonist rather than a whole party, and a more streamlined equipment and upgrade system. These design choices have been expertly integrated with the game’s overall cinematic presentation, feeling fluid and engaging. It’s not lacking in terms of epic cutscenes, boss fights and even Kaiju-esque Eikon (this entry’s terminology for GF/Summons) face-offs.
While the Final Fantasy inspirations are present, it feels more like an inspiration than anything. I certainly don’t mind such experimentations, but this puts FF16, and maybe the future of its franchise, in a delicate position. The action-oriented gameplay might appeal to newer audiences, but the deviation from traditional mechanics might alienate older fans. This might be among the reasons that Square Enix did not consider the game to have met its sales expectations.
In any case, FF16 remains a great game and has an intriguing plot with well-written characters driving it. It plays well on the Xbox Series S, although I did encounter some framerate dips during cutscenes. Inconsistent framerates were an issue back when it launched on the PS5, so it’s somewhat surprising that they persist; but then again, my experience is based on the less powerful Series S console, where the graphical and performance options are limited (to say the least).
On Xbox, Final Fantasy XVI is available as a single purchase for the base game, and the DLCs Echoes of the Fallen and The Rising Tide can be purchased separately. Final Fantasy XVI Complete Edition bundles the base game and both DLCs together and also includes redeemable weapons and items. It’s a nice option to consider if you want to see everything that Square Enix has to offer for Final Fantasy XVI, but you can simply start with the base game and see if you’d like to spend more time in the world of Valisthea.
With the Xbox release of Final Fantasy XVI, I found myself enjoying the game through cloud gaming (via Game Pass subscription), as the game is included in the Xbox Play Anywhere feature. This enables me to play the game on an Android gaming handheld like the AYANEO Pocket S, which is incredibly convenient if you’re travelling over the summer and don’t want to drag a whole console with you.
If traditional Final Fantasy games and their often-complex mechanics have felt intimidating to you, then Final Fantasy XVI is a great way to experience what the series has to offer in terms of grand narrative and unique designs. I’d also recommend the game to those who are already familiar with the franchise and don’t mind a new take on the gameplay. But it will be challenging to get into if you want more of a traditional Final Fantasy experience. Be sure to read our full review of the game before jumping in!














