Final Fantasy XIV: Realm Reborn : OFFICIAL HYPE THREAD

Are you excited about FFXIV:RR?

  • Of course I am you fool!

    Votes: 6 66.7%
  • Nope, never in a million years!

    Votes: 0 0.0%
  • Maybe.. if they showed a bit more..

    Votes: 0 0.0%
  • I'm on the fence at the moment because of FFXIV 1.0..

    Votes: 2 22.2%
  • .....I'm sorry what was the question?

    Votes: 1 11.1%

  • Total voters
    9
  • Poll closed .

Hells Malice

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Level 18.5 lancer right now. Sort of hit a rut because DPS getting parties is a lulworthy concept so I can't get past freaking Sastasha... Just sort of sitting in the level 15 area around it do levequests. I guess I don't need to sit here but I have noooo idea where to go otherwise. Screw La Noscea.

Anyway, totally solid game. I'm really impressed. I tried really hard to like the original XIV. But it was just so bad I couldn't bring myself to. ARR may not be revolutionary, but hell, it's fun and really solid.
I pre-ordered it today.


EDIT: 19.5 now. Sastasha was a pain, I was in there with a tank and a Conjuror who luckily had some healing skills. Made it through fine though the last boss got a little hairy at times.

No idea how the hell i'm going to manage to get any other class up, but i'll be atleast getting Pugilist to 15 and Blacksmith/Miner to 20.
 

Hells Malice

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Ditto. Need to level up my botany when I get back in...ergh.

Crafting is surprisingly fun. I got carpentry to 15 (as I discovered that's what is used to make lances...)
However resource gathering makes me want to bash my head against my desk.
 

Ryupower

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it easy to pick up and play
there many many classes to play as
you are not locked to a single class/job (you are at 1st but only till you to the level 10 quest of your starting class)
so you can use all the classes/jobs

it something you can play for a few hours, and get many thing done
the game looks nice
it a fun game
 

Hells Malice

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it easy to pick up and play
there many many classes to play as
you are not locked to a single class/job (you are at 1st but only till you to the level 10 quest of your starting class)
so you can use all the classes/jobs

it something you can play for a few hours, and get many thing done
the game looks nice
it a fun game

Yeah pretty much all that.
FFXIV:ARR is a casual MMO, and a solid one at that.
Plenty to do and nothing is overly complicated, but its not so simplistic that it's boring either.

I'd say it's easily newbie friendly.
 

nryn99

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I only had a few hours to try this. The character models and user interface looks very good. Very appealing.

However, when I played the game most of the quests felt more like a chore, kept you running around without very much reason. Only some were necessary like attuning to that big crystal or collecting stuff. The quests dialogues also contain a lot. It's actually good to have lines when questing, but when you get them a lot, it's really tiring that I ended up accepting a quest, never reading w/e the npc is saying, check the objectives and locate them. Should skip quests like "Kill x monster and/or pick up xxx" over and over again. Though I think it might have been me because I could skip it but I just can't resist doing it. I mean, why put it there if no one's gonna do it?

I'm also not sure if I might have been doing something wrong, but i played as archer, and am I just supposed to hit the monster as they hit me back? I only had around 2 hours so I only got 3 skills. not much I can say about this but it felt dull. Those 2 skills I had also wasn't able to impress me.

FATE system. I only experienced it once but, if it's only like what I experienced, then it's a useless feature. It only spawned some mobs not spawning in the area, and we just need to clean them up. It would've been more interesting if there was a more valid reason like someone luring those mobs there, and they started spawning there, and got some "powerups" because of different area. Then it would've been a good idea to wipe them out.
It's just like killing enemies, except in a different area, and you get a reward to justify that useless work you did.

I could have played 5 more hours but the quests and monster killing felt so tedious that I quit at lvl 5.
 

Ryukouki

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Well, I have a fucking power outage that's arranged for my neighborhood tomorrow. ZZZZZZ. There goes Early Access. -__-
 

Hells Malice

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I only had a few hours to try this. The character models and user interface looks very good. Very appealing.

However, when I played the game most of the quests felt more like a chore, kept you running around without very much reason. Only some were necessary like attuning to that big crystal or collecting stuff. The quests dialogues also contain a lot. It's actually good to have lines when questing, but when you get them a lot, it's really tiring that I ended up accepting a quest, never reading w/e the npc is saying, check the objectives and locate them. Should skip quests like "Kill x monster and/or pick up xxx" over and over again. Though I think it might have been me because I could skip it but I just can't resist doing it. I mean, why put it there if no one's gonna do it?

I'm also not sure if I might have been doing something wrong, but i played as archer, and am I just supposed to hit the monster as they hit me back? I only had around 2 hours so I only got 3 skills. not much I can say about this but it felt dull. Those 2 skills I had also wasn't able to impress me.

FATE system. I only experienced it once but, if it's only like what I experienced, then it's a useless feature. It only spawned some mobs not spawning in the area, and we just need to clean them up. It would've been more interesting if there was a more valid reason like someone luring those mobs there, and they started spawning there, and got some "powerups" because of different area. Then it would've been a good idea to wipe them out.
It's just like killing enemies, except in a different area, and you get a reward to justify that useless work you did.

I could have played 5 more hours but the quests and monster killing felt so tedious that I quit at lvl 5.

Quests in most MMOs are pretty useless tbh. As long as they give good exp, i'm happy. In general, ARR quests do give a fair sum.

I believe archers can move while shooting?...I don't recall 100% but I swear that's what I heard. I know as a melee user I can move all around my target and still attack anyway.
I can't speak for archers, but I can say Lancers and Pugilists had pretty solid skills. I always felt the impact of them, and they good good effects to go with them. Hard to judge a class with only a couple skills, you get a ton more.

The FATE system is AMAZING. It's boring, sure, but the exp you get is insane. I always seek out FATEs near me because i'd get soo much exp for doing very little.
 

nryn99

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I believe archers can move while shooting?...I don't recall 100% but I swear that's what I heard. I know as a melee user I can move all around my target and still attack anyway.
I can't speak for archers, but I can say Lancers and Pugilists had pretty solid skills. I always felt the impact of them, and they good good effects to go with them. Hard to judge a class with only a couple skills, you get a ton more.
I can move, but it's slow that I prefer to stay put and just keep shooting. But yeah, I have little time so I don't have much idea about combat system. tried looking for some in youtube but I can't find proper ones.

The FATE system is AMAZING. It's boring, sure, but the exp you get is insane. I always seek out FATEs near me because i'd get soo much exp for doing very little.

The problem is, to me it's weak. Because in last mmo I played, there were raids from characters of the opposing race. It's kinda similar to how FATE goes, but more fun.
It goes like this; enemy character comes to raid, allied character shouts for help repelling the enemy, pvp-lovers/repellers come and hunt that character based on last location seen on the map, chase and eliminate(if we can). The difference is, while in FATE you get rewarded with xp, in that game, we were really hunting another player which itself is fun.
We would chat with lowbies leveling their characters while we protect them from enemy raiders, or we ourselves would raid enemies. Or when we are leveling ourselves but keep getting disturbed by an enemy race, we would be forced to stop and pvp to gain control of an area so we can level up.
 

DarkShinigami

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honestly id love to get the game but i need a more stable job to pay the monthly fees. my job is sorta not reliable cause 1-2 weeks ill work then ill get no work for3+ weeks.

though what ive seen it looks good
 

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I bit the bullet and preordered the game and got early access. I missed out on the beta, so I'll be firing it up for the first time tomorrow.

It's the first time I've touched any Final Fantasy game in over 3 years, and my first MMORPG ever. I have no idea what to expect.
 

Hells Malice

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Early Access in 17 and a half hours (: You guys know what realm you'll be playing on?

Seems like a lot of people are aiming for Gilgamesh.

I can move, but it's slow that I prefer to stay put and just keep shooting. But yeah, I have little time so I don't have much idea about combat system. tried looking for some in youtube but I can't find proper ones.



The problem is, to me it's weak. Because in last mmo I played, there were raids from characters of the opposing race. It's kinda similar to how FATE goes, but more fun.
It goes like this; enemy character comes to raid, allied character shouts for help repelling the enemy, pvp-lovers/repellers come and hunt that character based on last location seen on the map, chase and eliminate(if we can). The difference is, while in FATE you get rewarded with xp, in that game, we were really hunting another player which itself is fun.
We would chat with lowbies leveling their characters while we protect them from enemy raiders, or we ourselves would raid enemies. Or when we are leveling ourselves but keep getting disturbed by an enemy race, we would be forced to stop and pvp to gain control of an area so we can level up.

Sounds like Aika...and a lot of other MMOs I guess. Anyway that does seem funner (me being a PvP junkie), but it's not really accomplishing the same thing the FATE system is. It's more like the rift system in Rift. Except instead of getting players to grind millions of these things for items and meager exp, they just give straight exp (and I think money?...forgot). I prefer it like that honestly. It'd be nice if there could be more variety and newer stuff, but the game IS fresh, so who knows what they'll be up to.

PvP is kinda tacked on ATM, since it wasn't even a feature of the original game (which is just bloody heresy), so atleast it exists in some form now.
 

Celice

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I bit the bullet and preordered the game and got early access. I missed out on the beta, so I'll be firing it up for the first time tomorrow.

It's the first time I've touched any Final Fantasy game in over 3 years, and my first MMORPG ever. I have no idea what to expect.
If it's anything like FFXI, expect slow, slow crawling through the plot and gameplay. The longer you dawdle in-game, the more money Squeeeeeeenix banks on making off you.
 

chyyran

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Think the base game will ever go on sale? I fully intend to pay the subscription fee and enjoyed every bit of the beta, but I'm willing to hold out a bit if this has a chance to go maybe 25% off.
 

nryn99

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Sounds like Aika...and a lot of other MMOs I guess. Anyway that does seem funner (me being a PvP junkie), but it's not really accomplishing the same thing the FATE system is. It's more like the rift system in Rift. Except instead of getting players to grind millions of these things for items and meager exp, they just give straight exp (and I think money?...forgot). I prefer it like that honestly. It'd be nice if there could be more variety and newer stuff, but the game IS fresh, so who knows what they'll be up to.

PvP is kinda tacked on ATM, since it wasn't even a feature of the original game (which is just bloody heresy), so atleast it exists in some form now.

Haven't played Aika and Rift. It was not actually a system per se, but just normal pvp mode. Maybe I'm just too used in PVP-oriented mmorpg, and monsters are just for grinding levels and farming for me now. So unless they add something like random bosses or uber strong mobs, it'll feel boring.
I do hope they add more stuff to spice it up, but I wonder if they would add things I want, the game would become hardcore pvp with some serious grinding. And FATE system bosses would be able to flee to a different location and/or alter monster in an area or would block paths causing serious disturbance to a lot of players like a real calamity.

One reason why I don't touch other free mmorpgs is the graphics. I just don't like the style of Aion, Cabal, or something that looks like that(iirc, Aika and Rift looks the same). I really like how FFXIV:ARR looks but it seems to be not the mmorpg I'm looking for.
But I still have Blade and Soul. I just have to be more patient.
 

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