Rom hackingAny way to easily edit music in game or castle (easy like SSB3DS' method)?
Rom hackingAny way to easily edit music in game or castle (easy like SSB3DS' method)?
How can I recruit Anna without her respective DLC? It looks like I have to "import" her, but I'm not sure where to get the files for that, or if I need a completely different method all together.
Here you go.
I was trying to do that but I don't know where to start. I heard something about unused .bsctm music files in the game but one method I used I couldn't get it to work. I might be missing something.Rom hacking
A simple search in this thread finds Anna.
I'm pretty sure thats an unused randomizer. I don't think it's done though.I was browsing the source code and found this function: MysteryCheat. Anyone, any idea what this is?
It's still available under the Megacheat tab, and gives the text: Oh my! Do you have any idea what you just did?I'm pretty sure thats an unused randomizer. I don't think it's done though.
Couldn't you just modify your save file with this tool?Does anyone have a save file with Max or a lot of BP and VP? If so could you give me your Exchange file.
Couldn't you just modify your save file with this tool?
@saijm4444: the ? button is there for people who are willing to click a button with a giant question mark on it while editing their saves.
More seriously, trainboy2019 has it correct. I was playing around with the idea of making a randomizer using save editing, but never got it developed to a point where it deserved a serious label.
@Natural: BP and VP were in an early version (I forget which one). I removed them because there was stuff before them in the save that changed size that I didn't (and in some cases still don't) understand, and it was causing the wrong bytes to be edited in many cases. The data is somewhere by the avatar name and castle greetings, though, if you're feeling up to hex editing it manually.
The main obstacle to most of the functionality that isn't implemented yet is a lack of understanding about stuff in the My Castle block that changes size in a way that I haven't been able to pin down a pattern for. Unfortunately, all the sexy stuff has long been figured out, so I'm pretty sure everyone but me stopped doing research on the file structure.
I work on FEFTwiddler very sparingly nowadays, though, so unfortunately I can't say when or if anything else will be added!
@saijm4444: the ? button is there for people who are willing to click a button with a giant question mark on it while editing their saves.
More seriously, trainboy2019 has it correct. I was playing around with the idea of making a randomizer using save editing, but never got it developed to a point where it deserved a serious label.
@Natural: BP and VP were in an early version (I forget which one). I removed them because there was stuff before them in the save that changed size that I didn't (and in some cases still don't) understand, and it was causing the wrong bytes to be edited in many cases. The data is somewhere by the avatar name and castle greetings, though, if you're feeling up to hex editing it manually.
The main obstacle to most of the functionality that isn't implemented yet is a lack of understanding about stuff in the My Castle block that changes size in a way that I haven't been able to pin down a pattern for. Unfortunately, all the sexy stuff has long been figured out, so I'm pretty sure everyone but me stopped doing research on the file structure.
I work on FEFTwiddler very sparingly nowadays, though, so unfortunately I can't say when or if anything else will be added!
Thanks for your reply. I tried using both versions and got the same result. It seems like it scrambles the code whenever I save on the program, and characters that were once there are gone, they all have no names and 0 stats all across the board, etc.@Lord Fawful:Upload your save and I can take a look next time I work on FEFTwiddler.
Also, see if you have better luck with version 0.16.0. 0.17.0 and up have more stuff that can cause problems with some saves. https://github.com/Soaprman/FEFTwiddler/releases/tag/0.16.0
The main change that I want is to add Anna, which I changed to be close to her original stats. The only other things that am trying to do is just add items to the inventory and/or convoy, but that's destroying my save.Seems to work fine for me. I opened your save, saved it (while making no changes), and it opened fine in my game (Fates SE, no hacks, via Citra). The problem may be with the particular edits you're making. FEFTwiddler has limited support for saves from ROM hacks, so I make no guarantees, but if you can tell me what edits you're making, I might be able to help out.
howtosearchinthreadTIL in-thread searching existed. Thanks for the pointer!