So, I'm doing a playthrough where I assigned each unit a class randomly and then used this tool to reclass them into that as soon as possible, and Selena got Wolfskin, which I have reclassed her into. It seems to be playing fine, but in battle, after transforming, none of her voice clips are playing, even on critical cut-ins. I'm assuming this is an issue with the game's coding in the same way 1st generation characters can't have Stone XP edited since they can't use them naturally, but Mozu as a Nohr Princess isn't having this issue with Dragonstones (Edit: This was incorrect. Seems the times I was thinking that Mozu used Soundbites in Critical Cut-Ins were with swords, and Mozu's voice was so quiet I didn't notice that Dragonstones lacked it). Is there a way to fix this through hex editing or something? I'm really missing the "Loser!" Soundbite.
Last edited by Skitterfact,