Homebrew FatesHax, would it be possible?

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Save editing is a somewhat simple hex edit away, I hope. It has been long since I did some dirty modding work, but I can get a result, positive or negative.

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I can make Fates and Awakening crash with hex editing when loading. How would you go about that without hex editing? What would people without access to homebrew do for getting it to work? Powersaves? Ok, then another secondary exploit.
 
Secondary has loads of potential. Help people hack their friends' systems.

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Secondary has loads of potential. Help people hack their friends' systems.

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I can't deny that.

But talking specifically about Fates isn't right, since you could essentially make any game crash via save hex editing, but not every game will be exploitable. See what @GerbilSoft posted above.

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Not going to make you feel down. Good luck with this.
 
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I can't deny that.

But talking specifically about Fates isn't right, since you could essentially make any game crash via save hex editing, but not every game will be exploitable. See what @GerbilSoft posted above.

--------------------- MERGED ---------------------------

Not going to make you feel down. Good luck with this.
Yeah. I could just hit a wall, but I might've found a legit loophole in fates. I think it is worth doing some RE work since it would the most productive thing I do.

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That's not how hacks work. Random crashes does not a hack make.
Hey! He is an expert hacker :angry:
He made a Minecraft mod in 7th grade, obviously he's one step away from hacking the pentagon... again.
ah sarcasm, oh how you fuel my existence.
On topic, I don't think an exploit is possible with this game.
 
Last edited by pastaconsumer,
Hey! He is an expert hacker :angry:
He made a Minecraft mod in 7th grade, obviously he's one step away from hacking the pentagon... again.
ah sarcasm, oh how you fuel my existence.
Hmmhm. I gave you my extremely early work. I say sod off. Most of my other work is done either in areas you can't comprehend, or in private. Last time I checked, when were you messing with kexts and analyzing source code? That is what I thought.

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Hmmhm. I gave you my extremely early work. I say sod off. Most of my other work is done either in areas you can't comprehend, or in private. Last time I checked, when were you messing with kexts and analyzing source code? That is what I thought.

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I guess you are legally blind to the obvious edit. I said that this game is most likely not exploitable. Even if it is, it certainly isn't exploitable by you. As for the crap you dumped in the SmileBASIC exploit idea thread, it will in no way, shape, or form help you. Fire Emblem Fates and SmileBASIC are worlds apart.
 
Hmmhm. I gave you my extremely early work. I say sod off. Most of my other work is done either in areas you can't comprehend, or in private. Last time I checked, when were you messing with kexts and analyzing source code? That is what I thought.

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With these comments, I start to think you're just trolling. Whatever. Have a nice day.
 
With these comments, I start to think you're just trolling. Whatever. Have a nice day.
Have a nice day, hope you have a blown mind IF I pull it off. (Hopefully you read all text, not just some words). I'm already am working behind the scenes with someone I'm not going to name.
 
Have a nice day, hope you have a blown mind IF I pull it off. (Hopefully you read all text, not just some words). I'm already am working behind the scenes with someone I'm not going to name.
Good to know. See you later.
 
Have a nice day, hope you have a blown mind IF I pull it off. (Hopefully you read all text, not just some words). I'm already am working behind the scenes with someone I'm not going to name.
ok then
 
Idk but I bet if you could ask your friend to send you his save people can start debunking it instead off flaiming you for no reason :) Unless you did and I missed some of the thread. I skipped a bit cuz it just seemed like useless hate.
 
Idk but I bet if you could ask your friend to send you his save people can start debunking it instead off flaiming you for no reason :) Unless you did and I missed some of the thread. I skipped a bit cuz it just seemed like useless hate.
You missed a post. He has no money to homebrew his system. I plan to recreate this scenario.

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Not doing exact replica, but replicating the crash, and trying to get a payload running. Not necessarily going to work. But why not try it.

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Not doing exact replica, but replicating the crash, and trying to get a payload running. Not necessarily going to work. But why not try it.

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Since it happened when your friend entered his inventory, you're going to have to get the same item that he did, and that's also difficult to do as there aren't really that many people who toss altered weapons or whatever at people.
 
I haven't actually disassembled the code so I can't say whether or not this is correct, but it sounds like something like this is happening:
Code:
void load_item(int item_id)
{
    char item_filename[64];
    sprintf(item_filename, "/data/items/%d.bin", item_id);
    FILE *f = fopen(item_filename, "rb");
    assert(f != NULL);
    /* etc */
}
Since it's trying to load an item from a customized version that doesn't exist in the original, it's failing to open the file and hence crashing with an assertion. Assertions aren't exploitable.
 
And can I even confirm that code is legit or not? Not really... Until I dump and disassemble it for myself.

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And can I even confirm that code is legit or not? Not really... Until I dump and disassemble it for myself.
It's pseudocode that indicates what I believe is happening. It's not necessarily representative of what's *actually* happening (unless that's actually what *is* happening).
 
Last edited by GerbilSoft, , Reason: +necessarily
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