Hacking Fatal Frame 4 English Translation Patch

  • Thread starter Thread starter TempusC
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Pizzasrgo said:
Someone with a correctly patched iso should make a ppf/xdelta patch and upload it, way easier than uploading the whole patched iso.

I've tried and the xdelta it's about 3'6GB... xDDDD
 
Dont mean to stray off topic, but has there ever been another translation project as good as this one? The last game I've dealt with a translation patch was Tobal 2 on psx back in the day. This Fatal Frame patch has been super project indeed.
 
ng80092a said:
so how do you exactly apply the patch with the sd card on a non-imported game?

Im guessing you saying non imported game you mean backup?

If its a backup your using, get creative....do some thinking....maybe start by ripping it to .iso format and then go to work. When youre done, burn and play! Simple, right?
 
ciris said:
ng80092a said:
so how do you exactly apply the patch with the sd card on a non-imported game?

Im guessing you saying non imported game you mean backup?

If its a backup your using, get creative....do some thinking....maybe start by ripping it to .iso format and then go to work. When youre done, burn and play! Simple, right?


I find creative the way those ppl find to twist the english language...and find other words to "backup"
blink.gif
 
lol. yeah, thats funny. If its a non imported version he shouldnt need this patch, right?
 
TempusC said:
Small files! If you look inside the Zero4 folder on your SD root, you’ll see a couple thousand little tiny files that correspond to in-game files. I simply give you new versions of these and you replace the existing ones. Each file is usually one section of text in game. One room, one cutscene, one ghost, one item, etc...

Man... amazing and unbelievable work you've done! Kudos to you and your team; you really excelled there!

QUOTE(ciris @ Jan 19 2010, 04:40 PM) lol. yeah, thats funny. If its a non imported version he shouldnt need this patch, right?

Yeah, or maybe he is a japanese / guy living in Japan wanting to play the game with subtitles in english
wink2.gif
 
So from what I've read, it doesn't matter if WiiScrubber says the inserted partition is bad, right? My problem now is that wbfs_file crashes when I try to convert the modified ISO to .wbfs

Have I done something wrong? EDIT: It crashed WBFS Manager as well, so I must have screwed something up...
 
Pakatus said:
I really find it amusing how this game ended up being a "Build-yourself-a-game Wii Edition"
nyanya.gif

Honestly, I just find this sad. This wasn't the Idea of the patch...and I'm pretty shure a very low amount of the people who create this have a broken DVD-Drive...

@All asking...read the Front-Page a bit better, please, and respect it...
QUOTE(TempusC @ Jan 18 2010, 01:47 AM) The below method only works for retail discs, “backups” unsupported - you can probably figure it out yourself, don’t ask here.
And if you can't this figure out for yourself, you should leave it. Everyone that has a brain can do it...
 
Blue-K, it's not about broken DVD Drives, it's just so much more convenient to boot it from hdd, without the loader process and all.
Besides, the loader will work the same on retail disc or dvd-r anyway, so it's not stopping piracy either.
 
Blue-K said:
Pakatus said:
I really find it amusing how this game ended up being a "Build-yourself-a-game Wii Edition"
nyanya.gif
Honestly, I just find this sad. This wasn't the Idea of the patch...and I'm pretty shure a very low amount of the people who create this have a broken DVD-Drive...

I'm being honest on this.
I must be one of the 10% ppl that own a retail copy of this game. Because of my mistake...cause when i got it...they said "on-site" that it had English Text "in-game".

But to be honest, i like to play from my USB. And this procedure is just adding nice to pleasant...since i can use my retail copy + english patch (hurrah! for the devs of this) + Learn something about Wii ISOS partition building.

Nothing really wrong on this...right?!
 
Pakatus said:
Blue-K said:
Pakatus said:
I really find it amusing how this game ended up being a "Build-yourself-a-game Wii Edition"
nyanya.gif
Honestly, I just find this sad. This wasn't the Idea of the patch...and I'm pretty shure a very low amount of the people who create this have a broken DVD-Drive...

I'm being honest on this.
I must be one of the 10% ppl that own a retail copy of this game. Because of my mistake...cause when i got it...they said "on-site" that it had English Text "in-game".

But to be honest, i like to play from my USB. And this procedure is just adding nice to pleasant...since i can use my retail copy + english patch (hurrah! for the devs of this) + Learn something about Wii ISOS partition building.

Nothing really wrong on this...right?!
I agree here. Heck, I've never played a Fatal Frame game in my life and don't really imagine I'll even play through this thing. I'm mainly doing it out of curiousity and want to see if I can manage to mess with an ISO that much and actually have it work.
 
ciris said:
Dont mean to stray off topic, but has there ever been another translation project as good as this one? The last game I've dealt with a translation patch was Tobal 2 on psx back in the day. This Fatal Frame patch has been super project indeed.
I was thinking that myself. The Mother 3 translation seemed very good too. I would love this much work to go into a translation for Monster Hunter G for the Wii because I was one of the few that didn't get to enjoy it on other systems.
frown.gif
 
Blue-K said:
Pakatus said:
I really find it amusing how this game ended up being a "Build-yourself-a-game Wii Edition"
nyanya.gif
Honestly, I just find this sad. This wasn't the Idea of the patch...and I'm pretty shure a very low amount of the people who create this have a broken DVD-Drive...

So the GBATEMP community, which is exactly about these things has fallen so far as to outright refuse help in these matters so you guys can look smug with the whole backup/import matter. Nintendo more or less said "NO THANKS WE DON'T NEED YOUR MONEY" when they decided not to localize the game, stop being so elitist about it.
 
Hello! I noticed that there was not any clear instructions how to make your own patched iso of the game. I haven't made the next instructions, I just happened to find them on the dolphin-emu forums. I hope it's ok to post the instructions here as well.

QUOTE said:
You need Wiiscrubber (1.4) + partitionbuilder (1.1).

Load ISO in wiiscrubber

Extracting key partition files:
1. Expand Partition:2 (DATA)
2. Right click + extract the following files:
-partition.bin
-boot.bin
-bi2.bin
-apploader.img
-main.dol

Save them all to a folder like "ff4sys" or something.

Data files: Right click Partition:2 (DATA) -> Unencrypted Partition -> Extract
Save to a folder like "ff4data" or whatever you want.

Patch files: Download + Extract the patch files. You need to copy these to the appropriate folders in the data files partition you extracted ("ff4data" in my example). These are the corresponding paths:
BigFontGhostList -> Hide\Item
Chapters -> RSL
Credits -> RSL
Item -> Hide\Item
Menu -> Miya
Miya -> Miya
RSL -> RSL
SmallFontGhostlist -> Hide\Item
Songs -> SND\STREAM

Rebuilding the partition:
1. Open partitionbuilder.exe (make sure you have version 1.1!!)
2. Load up the files it needs (extracted to "ff4sys" in my example).
3. Source file directory is the data partition you extracted to a folder ("ff4data" in my example).
4. Click build, remember the filename you saved it as.
5. Wait. When it finishes, exit partitionbuilder.

Back to Wiiscrubber:
1. Right click Partition:2 (DATA) -> Unencrypted Partition -> Load -> Open the partition img you built in partitionbuilder.
2. Wait. Once it finishes you can exit Wiiscrubber and you'll be all set.

Have fun.
 

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