I have been reading many threads where people on occasion suggest to drop WBFS in spite of NTFS. I always were affected by this stupidity. Ok, I know that gamers are not very intelligent with filesystems, so I will try to shed light on the topic.
NTFS is journalled secure filesystem. It have many features like ACLs, transactions, file compression, journal, etc. And due to its features NTFS is slowest partition of all three. All the way, all these features are needless for the goal of ISO loading!
FAT32 is much simpler than NTFS and much faster. But anyway, handling of file allocation table and directory table, as much as fragmentation take some overhead. Also, it have file size limitation which is not good for our goal.
WBFS is the simplest one, so it is fastest filesystem of all three. It was specially designed for disk images loading, so it's most optimal one! I heard, that it had some bugs in fragmentation in early versions. But -- don't delete images, fragmentation anyway is not good for performance! I also heard, that WBFS is depreciated filesystem. That's nonsense! WBFS is still developed and supported! (I'm not the developer of it, just a loyal user)
So, to sum up all said: WBFS is evident and no-alternative choice for ISO import. That would not be very wise to mix this with another tasks, like said above (DIOS MIOS and GC games, emulated NAND, etc). Just make another filesystem (FAT32 would be enough) on this hard drive or use SD card (which is much better). I suppose, the size required for all these other tasks is many times lower than for ISOs, so it is stupidity to mix them in one partition!
P.S. Please, put my words in first post of this thread if you will find them useful. So, everyone could finally understand what is good for what.
P.P.S. It is OK to delete images from the end (i.e. those last added) -- it will not incur fragmentation. So, you can add a game, decide whether it is good and otherwise delete. But, personally, I prefer to not get into such complications. 1Tb drive will allow you to add everything. You will get tired (or retired), before you fill it up until maximum!
NTFS is journalled secure filesystem. It have many features like ACLs, transactions, file compression, journal, etc. And due to its features NTFS is slowest partition of all three. All the way, all these features are needless for the goal of ISO loading!
FAT32 is much simpler than NTFS and much faster. But anyway, handling of file allocation table and directory table, as much as fragmentation take some overhead. Also, it have file size limitation which is not good for our goal.
WBFS is the simplest one, so it is fastest filesystem of all three. It was specially designed for disk images loading, so it's most optimal one! I heard, that it had some bugs in fragmentation in early versions. But -- don't delete images, fragmentation anyway is not good for performance! I also heard, that WBFS is depreciated filesystem. That's nonsense! WBFS is still developed and supported! (I'm not the developer of it, just a loyal user)
So, to sum up all said: WBFS is evident and no-alternative choice for ISO import. That would not be very wise to mix this with another tasks, like said above (DIOS MIOS and GC games, emulated NAND, etc). Just make another filesystem (FAT32 would be enough) on this hard drive or use SD card (which is much better). I suppose, the size required for all these other tasks is many times lower than for ISOs, so it is stupidity to mix them in one partition!
P.S. Please, put my words in first post of this thread if you will find them useful. So, everyone could finally understand what is good for what.
P.P.S. It is OK to delete images from the end (i.e. those last added) -- it will not incur fragmentation. So, you can add a game, decide whether it is good and otherwise delete. But, personally, I prefer to not get into such complications. 1Tb drive will allow you to add everything. You will get tired (or retired), before you fill it up until maximum!