ESRB to add label to games that include "in-game purchases"
After Star Wars Battlefront II released to major controversy regarding lootboxes and in-game purchases, it started a chain of events leading to certain places in Europe and Hawaii attempting to classify lootboxes as "gambling". The pressure from lawmakers and gamers alike have pushed the Entertainment Software Board (ERSB), the North American video game ratings board, into making a label for games that include in-game purchases with real actual money. However, this label isn't for just lootboxes--anything that requires extra purchases outside the basegame, i.e. season passes, skins, lootboxes, upgrades, subscriptions, item packs, basically any form of DLC will fall under this umbrella label.
The purpose for this new addition, states the ESRB, is to inform parents on which games do or do not include any form of in-game extra paid content. Games that use lootboxes or microtransactions in this form will NOT be targeted by this, nor will they be getting any new classifications outside of this. When asked if the ESRB finds lootboxes to be a form of gambling, the ESRB remained certain that they do not consider paying money for lootboxes as gambling in any way.
I’m sure you’re all asking why aren’t we doing something more specific to loot boxes. We’ve done a lot of research over the past several weeks and months, particularly among parents. What we’ve learned is that a large majority of parents don’t know what a loot box is. Even those who claim they do, don’t really understand what a loot box is. So it’s very important for us to not harp on loot boxes per se, to make sure that we’re capturing loot boxes, but also other in-game transactions
Source