Hacking Error Code 002-0102, Have I been banned?

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Then it sounds like it's more of a problem with Sky3DS. Since it doesn't use emuNAND, it doesn't directly load the game card header and signature. So it uses the flash card header and signature instead, which is quite possible that it has been blocked from online multiplayer. That's why I use Gateway, not Sky3DS.
A lot of banned users used Gateway. The reason that lots of Sky users were banned was because more of them used public headers
 
Confirmed False!

Even though Nintendo 3DS ROMs do indeed have a unique game card header and signature, Nintendo would never ban the MAC addresses of any Nintendo 3DS from Nintendo Network. Why? Because anyone can use a game card in a different 3DS and so fourth. This means if Nintendo banned MAC addresses, just because they noticed the same header and signature used during online multiplayer at the same time, the person who has the game card that used to be owned by the person that had dumped the ROM would also end up being blocked by Nintendo, thinking it's another duplicate of the same header and signature. Which would make it completely unfair for anyone who plays online with a game card they bought from some store. And knowing Nintendo, they would never ban MAC addresses, just because they see the same header and signature used during online multiplayer.

The only times when they have to block MAC addresses of 3DS consoles... is when the person is using them for cheating in online multiplayer, such as using unlimited Bob-ombs in Mario Kart 7 while playing online.

*screenshot removed*

These people that have been so-called "banned" from online playability, would've probably been using some hacks during online multiplayer in either Pokémon X/Y/OR/AS, Mario Kart 7 or any games and ended up having their 3DS MAC address blocked. But I highly doubt they've been blocked from online multiplayer, I'd say that the person's router firewall probably has Nintendo Network's servers blocked by either domain name or IP address. That's usually what causes error code 002-0102. But also error code 002-0102 can also mean that Nintendo Network has blocked the 3DS's MAC address.

Also, I'd recommend spreading this message around. I'm sure it will help others to know that it's either that the person has been cheating in online multiplayer or has Nintendo Network's servers blocked on their routers' firewall (via IP address or domain name).



I just laughed at your so called "confirmation" first of all, they don't ban use the mac address at all, in fact mac addresses aren't routed (you should really look into network protocols...), they use a per console id that is sent whenever the 3DS connects to Nintendo's server, and allows to identify one device from another (hence they are unique for this very purpose)

As to how they could ban, they simply have to ensure that a card id (the famous id that's inside the headers) isn't used more than once with different console ids AT THE SAME TIME (after all, the whole idea is that the card id is unique too), of course in reality they probably don't enforce a number as strict such as 1 or more because of possible "ghosts" (as in, connection timeouts that have yet to be acknowledged on the server side), I'd guess they probably set it to 3+ uses of the same id just to be on the safe side.

Of course they have a database of banned ids, which means they if you connect online with an id that's already in the database, your console gets banned.

So basically you just wrote a post that means nothing and proves nothing.
 
Confirmed False!

Even though Nintendo 3DS ROMs do indeed have a unique game card header and signature, Nintendo would never ban the MAC addresses of any Nintendo 3DS from Nintendo Network. Why? Because anyone can use a game card in a different 3DS and so fourth. This means if Nintendo banned MAC addresses, just because they noticed the same header and signature used during online multiplayer at the same time, the person who has the game card that used to be owned by the person that had dumped the ROM would also end up being blocked by Nintendo, thinking it's another duplicate of the same header and signature. Which would make it completely unfair for anyone who plays online with a game card they bought from some store. And knowing Nintendo, they would never ban MAC addresses, just because they see the same header and signature used during online multiplayer.

The only times when they have to block MAC addresses of 3DS consoles... is when the person is using them for cheating in online multiplayer, such as using unlimited Bob-ombs in Mario Kart 7 while playing online.

*screenshot removed*

These people that have been so-called "banned" from online playability, would've probably been using some hacks during online multiplayer in either Pokémon X/Y/OR/AS, Mario Kart 7 or any games and ended up having their 3DS MAC address blocked. But I highly doubt they've been blocked from online multiplayer, I'd say that the person's router firewall probably has Nintendo Network's servers blocked by either domain name or IP address. That's usually what causes error code 002-0102. But also error code 002-0102 can also mean that Nintendo Network has blocked the 3DS's MAC address.

Also, I'd recommend spreading this message around. I'm sure it will help others to know that it's either that the person has been cheating in online multiplayer or has Nintendo Network's servers blocked on their routers' firewall (via IP address or domain name).

Well each 3DS still has a serial number. All they'd have to do to ban a 3DS is force you to download another update and have the update transmit your console's serial number to the server every time to connect (if it doesn't do so already). Then just ban the console serial itself. And for those saying that this could cause issues with Gamestop, Xboxes already get banned and there's a risk of it not working online. My guess is they'd rather play it safe and ban a console than a cart with how the carts are being used with this.
Also I think I recognize your name from somewhere...
 
A lot of banned users used Gateway. The reason that lots of Sky users were banned was because more of them used public headers



I'm still trying to figure out where do GW users get public headers.....sky3ds has the template on there site so........

edit: don't answer. I forgot its forbidden...
 
So, could we please stop referring to whatever Nintendo uses to uniquely identify a 3DS as "MAC"? It's not, and it just creates more confusion.

The MAC address is unique to the wireless card inside the console. It only identifies this device in your local network. Nintendo can't ban a 3DS by their MAC alone, because a MAC should never get past the first router without being replaced with the router's own MAC.

Whatever Nintendo uses is probably a combination of wireless MAC address, console serial number, and who knows what else.

On top of that they have the NNID to identify the user.
 
I'm still trying to figure out where do GW users get public headers.....sky3ds has the template on there site so........

edit: don't answer. I forgot its forbidden...

I think they're available prepatched for the lazy or whatever. Either way, public headers are extremely easy to ban and should be avoided.
 
I think they're available prepatched for the lazy or whatever. Either way, public headers are extremely easy to ban and should be avoided.


I beg to differ, GW does not prepatch headers...........if they were I'd have to be downloading something similar to sky3ds template off of there site.
 
Also, a ROM always contains a unique game card signature as well, which means that even if you put in a public header, it'll still be thought to be the banned ROM that was used. So it's not just header, it's the unique signature as well.


Which was another theory of mine, if the header didn't match the rom that would be another way they are looking. I haven't seen any serious reports yet, although I am missing a couple of pages to read.
 
Also, a ROM always contains a unique game card signature as well, which means that even if you put in a public header, it'll still be thought to be the banned ROM that was used. So it's not just header, it's the unique signature as well.
Then, if I bought two brand new copies of the same game and dumped both of them, would those dumped files differ in anything other than the header?
 
They do have a unique game card signature on the ROM, I noticed that when I compared my dumped ROM with the one that I downloaded ages ago. Animal Crossing: New Leaf, both PAL version of course. Which means, if they did ban that. Then it would mean that an unlucky person that inserts the legitimate game card into their own 3DS would result in their 3DS being blocked from online. Nintendo would never do anything like this. And even if other companies did this in the past, they don't do it anymore. They just ban their account that they use online, such as their gamertag, PSN ID or something like that.

Also, I do apologise for the confusion of when I said "MAC address", I actually meant the unique console ID used within the NAND flash memory data.
 
They do have a unique game card signature on the ROM, I noticed that when I compared my dumped ROM with the one that I downloaded ages ago. Animal Crossing: New Leaf, both PAL version of course.
Well, some games (Animal Crossing: New Leaf among them) store the save within the ROM. Maybe the files were different because of this?

In theory. In reality, nobody's that organized, and programs have bugs anyway.
Why bother giving a unique header to every single cart, then? Since they do, it would make sense to keep track of them.
 
I'm still trying to figure out where do GW users get public headers.....sky3ds has the template on there site so........

edit: don't answer. I forgot its forbidden...
It's not forbidden. They get it right here on GBAtemp I think. I remember seeing a thread where people posted their headers. Also Gateway Rom Patcher v1.0 has the option of grabbing one for you.

Then it would mean that an unlucky person that inserts the legitimate game card into their own 3DS would result in their 3DS being blocked from online. Nintendo would never do anything like this.
They would.

And even if other companies did this in the past, they don't do it anymore.
They do!

They just ban their account that they use online, such as their gamertag, PSN ID or something like that.
What are you talking about? If you are caught with a modified Xbox 360, they ban the whole console. Otherwise why wouldn't we just create a new gamertag and go on our merry way?
 
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I think we are going to be having a long term ban session going on here.

Slowly but surely everyone using a flashcard will be banned.

I'm sure they have a ton of logging going on, with a lot of data to look at.

But the actual Bans are done manually. Just a matter of time.
 
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Is it possible to use savedatafiler to import saves from a CIA/3DZ file to a retail cart? If that's the case then if worst comes to worst and many people get banned, they can just buy another 3DS (very soon the OG model should become super cheap) and go retail for online games, importing the save from the old version.

Edit: Looks like that may not be possible. Scary.
 
If Nintendo and all other corporations really are blocking console IDs to their own network servers, then it'll cause a huge public outcry. Not only by individuals, but also retailers will also complain about it as well, which will lead to cuts in the amount of sales as well as retailers refusing to stock the consoles or games. If they really are blocking access to the internet, they could be just blocking their IP address from online multiplayer, as well as their account. If the unique console ID really was getting blocked, they could easily just buy another console and modify it again. If this really is happening, then why exactly are the individuals and retailers not complaining about it?

Well, some games (Animal Crossing: New Leaf among them) store the save within the ROM. Maybe the files were different because of this?
Ah I see, I've just checked Mario Kart 7 and noticed it only had the header ID in which was different between the one I downloaded ages ago and the one that I dumped just now.
 
If Nintendo and all other corporations really are blocking console IDs to their own network servers, then it'll cause a huge public outcry. Not only by individuals, but also retailers will also complain about it as well, which will lead to cuts in the amount of sales as well as retailers refusing to stock the consoles or games. If they really are blocking access to the internet, they could be just blocking their IP address from online multiplayer, as well as their account. If the unique console ID really was getting blocked, they could easily just buy another console and modify it again. If this really is happening, then why exactly are the individuals and retailers not complaining about it?

We already know for certain this isn't just an IP ban or "account" ban. Its the unique console ID.


Nintendo wouldn't mind if you had to buy another console!


And the individuals are complaining about it. (they shouldn't be)
 

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