The cases of CIA ban are for people that switched after the fact. They could have still been banned for the public headers. All I know personally is I have 3 other friends who also use private headers and we are all still safe thus far.I think there were unconfirmed reports of .CIAs being banned? Should we be worried?
My Sky 3DS should be arriving today, gonna fiddle with it and do some tests for the sake of a greater good!
Play a game with a public header single player mode but a game that has a multiplayer section but don't use it, then we know if they are using active bans or from logs.

Play a game with a public header single player mode but a game that has a multiplayer section but don't use it, then we know if they are using active bans or from logs.
That just struck a thought.
Have the users who were banned tried accessing a different network?
Like, what if the router's mac was banned, not the 3DS?
so if I play pokemon "Offline" with my wifi switched on? do we know any time frames of how long it takes to get banned?
testing to see if we are banned would be checking our friend codes right?

This will only show results if you have never used a public header with WiFi on or off before.. Too many variables.



Most recent ban in that thread claims to only use cia and 3ds. Pokemon still being a common factor. However, updating a cia with the eshop could potentially trip something, I suppose.
never update a CIA via eShop...especially when you can CIA that update
never update a CIA via eShop...especially when you can CIA that update
i hav used a private header of a game but it still givs error 022 0102
Header from the web, isnt that a PUBLIC header then?yeh i hav used that
yo what does that meansUsing the private header after a ban doesn't help. Your original post said you used public headers.