The Ouran (3718) rom uses so many different file types for the graphics, I have no idea where to begin.
Most folders containing graphics for a certain part, all contain the same file but in three types.
For example: DF_logo.NCGR DF_logo.NCLR and DF_logo.NSCR
And some also have a .NCER equivalent etc. So what filetype do you need in order to edit it correctly?
Also, if someone could give me a small start-up on how to exactly open the files, that would help a lot.
(Perhaps they need some decompressing first? I have no idea myself)
I tried Crystaltile and Tilemolester, but no luck. And I couldn't get the GBA editer to work.
I also saw in another thread that someone managed to export the graphics as .bmp and even edited them in PSP.
That would be much easier than working with a tile project, I'd think.
So please, every help on this is appreciated!
Most folders containing graphics for a certain part, all contain the same file but in three types.
For example: DF_logo.NCGR DF_logo.NCLR and DF_logo.NSCR
And some also have a .NCER equivalent etc. So what filetype do you need in order to edit it correctly?
Also, if someone could give me a small start-up on how to exactly open the files, that would help a lot.
(Perhaps they need some decompressing first? I have no idea myself)
I tried Crystaltile and Tilemolester, but no luck. And I couldn't get the GBA editer to work.
I also saw in another thread that someone managed to export the graphics as .bmp and even edited them in PSP.
That would be much easier than working with a tile project, I'd think.
So please, every help on this is appreciated!