Easier way to dump private header?

Discussion in '3DS - Flashcards & Custom Firmwares' started by Joexv, Jun 26, 2015.

  1. Joexv
    OP

    Joexv One World Under XV

    Newcomer
    31
    1
    Mar 4, 2013
    United States
    Oregon
    Ok so I know theres the Gateway private header for those on 9.2 and lower, and then theres the pain in the ass way for everyone else using Powersaves.

    But the Private header is stored on the save files too isnt it? I read that that was how you made sure the header was applied to your ROMS was to check the first 16bytes of data in the save file.

    So in theory wouldn't it be 1000% easier to just dump your save file?
     
  2. LameNobody

    LameNobody Weighted Companion Cube Enthusiast

    Member
    461
    234
    Jan 23, 2015
    Canada
    127.0.0.1
    It doesn't work like that.
    savegames are encrypted using the gamecard Unique ID (this is the important part of the header for playing online)
    see here:
    http://3dbrew.org/wiki/Savegames#2.0.0-2_Hashed_keyY_and_2.2.0-4_Savegame_Encryption

    See if anyone you know is a GW user, have them dump one of your games
    or
    mail game to someone (buy a game for someone)
    or
    buy a header?

    The powersaves thing was really a proof of concept, and too expensive to be used practically (So, it's useful for people who already own the device)
     
  3. Monty Kensicle

    Monty Kensicle Yay!

    Member
    1,171
    280
    Aug 4, 2008
    United States
    Commonwealth of Virginia
    I can dump your header for you!
     
  4. Joexv
    OP

    Joexv One World Under XV

    Newcomer
    31
    1
    Mar 4, 2013
    United States
    Oregon
    Really that would be awesome, I'll PM you.