Dying Light: Platinum Edition | v1.0.3 | v1.0.4
Not tested in other versions
If you want to tweaks it differently or add other stuff open Data3.pak with 7z, use "Extract to Data3/", the resulting folder should be "Data3/data/settings/defaultvideo_nx.scr" edit defaultvideo_nx.scr with a notepad, repack compressing back to zip with 7z, rename .zip to .pak, restart and try.
If you want research for other graphic mods you need dump Data0.pak, it does contains all the other settings, simply copy your edits (keeping the same folder extructure) over Data3.pak.
Thanks to @Falo for the extraction instructions.
Edit: resolution in settings is at 576p, is not possible increase resolution, it’s probably hardcoded in main because Techland TAAU technic.
Default
With mod
- Increased draw distance for textures and objects to 1.5 default was 0.6, seems to apply to shadow cast distance too
- Shadow Map size increased from 512 to 1024 as it doesn't hit performance significantly.
Not tested in other versions
If you want to tweaks it differently or add other stuff open Data3.pak with 7z, use "Extract to Data3/", the resulting folder should be "Data3/data/settings/defaultvideo_nx.scr" edit defaultvideo_nx.scr with a notepad, repack compressing back to zip with 7z, rename .zip to .pak, restart and try.
If you want research for other graphic mods you need dump Data0.pak, it does contains all the other settings, simply copy your edits (keeping the same folder extructure) over Data3.pak.
Thanks to @Falo for the extraction instructions.
Edit: resolution in settings is at 576p, is not possible increase resolution, it’s probably hardcoded in main because Techland TAAU technic.
Code:
[Changelog]
06-05-22 - Dying Light update 1.0.4
06-05-22 - Added new pak, it increases draw distance of objects, shadows, textures even further.
It was possible thanks to Techland new update that improved performance.
With mod
Attachments
Last edited by cucholix,