Dungeon Siege source code leaked, switch port possible?

  • Thread starter Thread starter evil_santa
  • Start date Start date
  • Views Views 2,062
  • Replies Replies 2
Missed that one. Loved multiplayer co-op in that one back when.

It seems within reason as far as power, though I would have to look and see what libraries need to be accounted for/replicated/ported out from (it being heavily influenced by microsoft means I would bet on it being tied rather a lot into Windows/directX and such).
Truly leaked code also tends to attract less willing developers or need people to do things anonymously as you don't want to get slapped with a C&D. To that end even compared to things like decompiled it gets harder and you tend to have to wait for that one anonymous dev or team rather than more common open source porting efforts.
 
This needs to be first ported to OpenGL to have base for multiplatform support. And I guess nobody here will touch this until somebody did it.
 

Site & Scene News

Popular threads in this forum