Hacking dstt pokemon platinum

  • Thread starter Thread starter rockstar99
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rockstar99

Hi
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i saved in the game once but since then it would come written save compleated but when i restart it i back to where i saved first

I HAD 5 BADGES N NOW I GOT NONE!!
 
rockstar99 said:
i saved in the game once but since then it would come written save compleated but when i restart it i back to where i saved first

I HAD 5 BADGES N NOW I GOT NONE!!


A lot of people had the same issue with the JAP version an increased save file size worked for some
smile.gif


try the JAP 1mb save I made ... rename it to match your USA nds file game name link
smile.gif


should work if the save files are interchangeable like other pokemon games
smile.gif
 
jester13 said:
Wait, wait.. so if I continue to play Pokemon Platinum, it would basically be all in vain? I'll just randomly corrupt? O__O D :
No, it's because the dstt doesn't support 1024kbyte save files so it only makes 512kbyte ones. When the pokemon platinum save file eventually fills up more then 512kbytes the save file gets corrupted when saving because the save file doesn't have enough room.
 
Matt140 said:
Nope. doesn't seem to work
frown.gif
,
is a firmware hack viable?


firstly try in future to go back and edit or add to your previous post if no one has posted since you last posted ...saves on spamming multiple times for your posts
smile.gif


secondly did you try make your own save file or the one I posted the JAP one?!
 
Hi!
I've tried your JAP save, but it seems to (for some unknown reason) delete it, or replace it with a 512KB save file
frown.gif
.
Am I supposed to do something (like a patch etc)???
Thanks,
Matt.
 
Matt140 said:
Hi!
I've tried your JAP save, but it seems to (for some unknown reason) delete it, or replace it with a 512KB save file
frown.gif
.
Am I supposed to do something (like a patch etc)???
Thanks,
Matt.

make sure you make a note of the save game name that the TTDS creates then delete it .... replace it with the JAP save file I linked to ... then rename the JAP save to exactly what the old one was called and try it
smile.gif


example .... pokemon platinum.nds the save must be called pokemon platinum.sav otherwise the game will not see the save or be able to load it
smile.gif
 
Sorry,
Still doesn't work
frown.gif
,
It is always replaced with a 512KB save file, is there
anyway to hack the firmware, or does YSmenu support
such large saves??
Thanks!
Matt.
 
I am not sure what is going on, but I have had no problems, it makes 512 KB save file and i been playing the jap version for a long time now, even the pokesav program saves the file as 512.......
 
Why does it need a 1024kb save file while the
japanese version requires 512kb one?
I heard it was something about one 512kb block is
for battle data and the other is for.. (can't remember
biggrin.gif
)
Matt.
 

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