Homebrew DSi Homebrew Channel (IDEA)

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*Havent Read whole topic but...

I see you said you extracted WW:S so in that case, can I have the SD & SD-IV keys. BTW I doubt you have them, no offence.

Anyways I'm currently sifting through the DSi's firmware/system-menu code in ida pro to find these keys. No luck yet but still looking
smile.gif
.

*Note the SD and SD-IV keys are the keys used to encrypt channels when they are moved to an sd card.

*edit* Advice Dog & Tozarian your right with the "Wha???" because according to dsibrew the arm core is arm11

*edit2* why did the topic have to die when I said something
 
QUOTE said:
right now CrashMan, head of The wiki is trying to pull everyone interested together. I am so close to extracting the .bin files I know it. Once done I can work with some others on the homebrew app. We are still not sure if they are coded in C++ (although they probably are).

"The wiki"? Is this the same CashMan that wrote DepanBrew, the cutting-edge Wii tool? You kids have fun, now.

I did in fact extract WW:S, but it corrupted. It seems that it was the same lines of code:
[...]
00 43 00 3A 00 5C 00 44 00 6F 00 63 00 75 00 6D
00 65 00 6E 00 00 00 00 00 20 00 61 00 6E 00 64 00 00 00 00 00 01 00
00 00 74 00 69 00 C8 02 00 00 73 00 5C 00 44 00
65 00 08 27 3D 00 68 25 3D 00 79 00 20 00 44 00 6F 00 78 01 3D 00 08
00 00 00 6E 00 74 00 73 00 5C 00 0C 00 00 00 09
00 00 00 B0 26 3D 00 18 03 3D 00 08 00 00 00 C0 39 3D 00 78 03 3D 00
01 02 00 00 0D 00 00 00 18 03 3D 00 01 00 00 00
73 00 74 00 78 03 3D 00 6C 00 2E 00 B8 39 3D 00 65 00 00 00 00 00 00
[...]
Several thousand times. Nintendo is smart this time, their stuff is not encrypted the same as it used to be. (Like we didn't see that coming)

CODE
00001e0: 0000 4000 7801 3d00 00c0 0200 4300 3a00 [email protected].=.....C.:.
00001f0: 5c00 4400 6f00 6300 7500 6d00 6500 6e00 \.D.o.c.u.m.e.n.
0000200: 0000 0000 2000 6100 6e00 6400 0000 0000 .... .a.n.d.....
0000210: 0100 0000 7400 6900 c802 0000 7300 5c00 ....t.i.....s.\.
0000220: 4400 6500 0827 3d00 6825 3d00 7900 2000 D.e..'=.h%=.y. .
0000230: 4400 6f00 7801 3d00 0800 0000 6e00 7400 D.o.x.=.....n.t.
0000240: 7300 5c00 0c00 0000 0900 0000 b026 3d00 s.\..........&=.

Uh huh. 90% chance of C++, right there.
 
Lol... Nice. looks like little progress here, nothing good on my end.

It would really help If I knew how to use ida pro
tongue.gif
 
Just curious, why don't you join the project bushing

I think that you'd be a great help, you have just the experience we need

Plus I hear that you like a challenge, and I'd say that this is a challenge if I'd ever seen one
 
Bushing I have a sort-of intelligent question. According to your "Keys Keys Keys" post on hackmii. the SD-keys could be found in the system menu. Do you think they're in the dsi's firmware/system-menu also?

acually I'll let anybody ansewr that
tongue.gif
 
Matando said:
Bushing I have a sort-of intelligent question. According to your "Keys Keys Keys" post on hackmii. the SD-keys could be found in the system menu. Do you think they're in the dsi's firmware/system-menu also?

acually I'll let anybody ansewr that
tongue.gif


I hope someone's writing a long post...

They learned from their mistakes, of course.
 
Well they messed up blocking the twilight hack plenty of times, lets hope they messed up here too
smile.gif
 
Matando said:
Well they messed up blocking the twilight hack plenty of times, lets hope they messed up here too
smile.gif
This is different, its something you cant possibly mess up.
 
when I said that, I meant nintendo's not the brightest company. and also they need the keys to be in the system menu or otherwise it cant encrypt the channels when they're sent to the sd card. so I sort of answered my own question.
 
Did Yasu actually make it run in DSi mode, or DS mode? I"m asking cause when I watched his video, it looked like he was coming from the game portion. He definitely ended up on it by the looks of it, but he may have moved the channels around. Can anyone confirm if it was DSi mode or DS mode?

-GEMISIS
 
Matando said:
Bushing I have a sort-of intelligent question. According to your "Keys Keys Keys" post on hackmii. the SD-keys could be found in the system menu. Do you think they're in the dsi's firmware/system-menu also?

acually I'll let anybody ansewr that
tongue.gif
From what I understand, sd-keys is just an encrypting program that encrypts files whenever they are transferred to the to the sd card, bur from what I can tell, with dsiware, it instead leaves 1 or more key files in the system memory that the dsiware needs to be able to run. I'm guessing they do this so that you can't just copy your dsigames to somebody else' memory stick.

If I had to guess, I'd say that the data transferred to the sd card is the actual game data while the data left in the system memory is generic memory that let's the dsiware run, or something similar to it.

By the way, does anybody know if copying dsiware to the sd card then back to the dsi without modifying still allows you to play it, or does overwriting it (even with unedited data) render it unusable
 
Ya like what most of us said, Good Luck (I mean it
biggrin.gif
) to all of you doing this and hope this works out fine but I have a question and I didnt go through all the pages cause I have to go now but would you guys have to buy loads of DSI or can you some how unbrick it if it does ?
 
Well, if the dsi where to brick, then we'd need access to the system the system memory to overwrite the firmware. So, until we get our own firmware and our own way of putting it on the dsi without having to actually access the firmware, kind of like the padora battery for the psp

Until then though, we have to be careful
 
If a DSi were to brick it might be possible to fix by Formatting the system memory depending on how it formats the system.
 
Kiiroi said:
If a DSi were to brick it might be possible to fix by Formatting the system memory depending on how it formats the system.
If it gets bricked how are you supposed to get to the option to format the memory?
tongue.gif



If DS games ran in DSi mode, would games like Metroid not lag when a lot of things are going on at once?
 
houseonfire said:
Kiiroi said:
If a DSi were to brick it might be possible to fix by Formatting the system memory depending on how it formats the system.
If it gets bricked how are you supposed to get to the option to format the memory?
tongue.gif



If DS games ran in DSi mode, would games like Metroid not lag when a lot of things are going on at once?
They wouldnt. (Be able to run in DSi mode, that is)
 
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