How do you get dsdoom to work with the arg files? Because I don't want to have to rename my wads to doom.wad every-time I want to play a wad. I read that dsdoom take argvs but how does it work?

Doom:
"/Doom.nds"//file path to the plugin
[$PRGMPATH$,$FILEPATH$]//arguments are separated by commas
;
doom.nds -iwad Earth.wad -save Earth
you cant use the arg launching with the official EOS. BAGplug or iMenu both support it though.
with BAGplug, use a text editor to make a wad.arg file with these contents:
Code:Doom: "/Doom.nds"//file path to the plugin [$PRGMPATH$,$FILEPATH$]//arguments are separated by commas ;
and put it in the _bagui/ext folder.
now just select one of your *.wads and it should load up in dsdoom.
It says "Iwad not found".
I tried to use
But that didn't work.Code:Doom: "/Doom.nds"//file path to the plugin [$PRGMPATH$, -iwad $FILEPATH$]//arguments are separated by commas ;