Homebrew DS(i) Mode hacking progress thread

  • Thread starter Thread starter Billy Acuña
  • Start date Start date
  • Views Views 810,209
  • Replies Replies 4,367
  • Likes Likes 81
Probaby not in terms of game playability, here's a compiled version anyway :)
quick question, i've been having constant compilation errors, i've manually updated libnds thinking it may be tied, but doesn't look so, did you have to do anything special to be able to compile the bootstrap ? (getting errors at "fifocheck", because "REG_SCFG_..." are undefined, any idea ? )
 
quick question, i've been having constant compilation errors, i've manually updated libnds thinking it may be tied, but doesn't look so, did you have to do anything special to be able to compile the bootstrap ? (getting errors at "fifocheck", because "REG_SCFG_..." are undefined, any idea ? )
You need this version of libnds :)
 
quick question, i've been having constant compilation errors, i've manually updated libnds thinking it may be tied, but doesn't look so, did you have to do anything special to be able to compile the bootstrap ? (getting errors at "fifocheck", because "REG_SCFG_..." are undefined, any idea ? )
Use @ahezard 's fork instead, it will work.
https://github.com/ahezard/libnds?files1
EDIT: ninja'd
 
Now this is interesting, I tried running the new build and loaded up the TP trailer demo. The"game" boots, but when I click Play, it loads the next screen and then freezes, unlike in @shutterbug2000 's video. So maybe the arm9.bin decompression isn't perfect, or something else has broken since that build.
 
Probaby not in terms of game playability, here's a compiled version anyway :)

Tested with your compiled version.. Decompressed the arm9.bin of the games

Super Fun Chess - works
Professor Layton and Curious Village - works (very slow)
Zaidan Kaiten - almost works, just stars
The Bee game - almost works (black screen after the white screen)
Bomberman DS - don't works anymore
 
Oh, but I did get the JP version of WarioWare: Touched to boot to the Nintendo logo, but it hangs after that and never reaches the title screen. Sound played where it should have. I didn't decompress the arm9.bin. Progress is being made.
 
Last edited by FlappyFalco,
The latest version on github should support arm9 decompression. If EFE is able to decompress, it should be able to do it (it's the same code ^_^). Also, for the ones still using EFE, there's a REPLACE button, so first export decompressed, then replace and then SAVE. There is no need for dslazy.

Oh, and for your interest, yes, I'm involved in this project now too.
 
Tested with your compiled version.. Decompressed the arm9.bin of the games

Super Fun Chess - works
Professor Layton and Curious Village - works (very slow)
Zaidan Kaiten - almost works, just stars
The Bee game - almost works (black screen after the white screen)
Bomberman DS - don't works anymore

Mate, how did you decompress the arm9.bin of the games. Can you PM me explaining...it's because i can't make EFE work.
 

Site & Scene News

Popular threads in this forum