Homebrew DS(i) Mode hacking progress thread

  • Thread starter Thread starter Billy Acuña
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They do but give the same ol' instant error, and refuse to boot from BigBlueMenu.

What the hell is the deal with the instant-error anyways?
I'm sure if we can get DLDI support working in CIA for DSi4DS or another homebrew loader, we won't have to turn every homebrew or demo into CIAs.
 
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I'm sure if we can get DLDI support working in CIA for DSi4DS or another homebrew loader, we won't have to turn every homebrew or demo into CIAs.
If demos would work, would retail games work? Where would the DLDI load from? Can DSi read from SD card?
 
If demos would work, would retail games work?
DLP demos work the same way as homebrew roms (or vice-versa). In a hex-editor, replace the first 0xF bytes in a DLP demo rom, with the first 0xF bytes from a homebrew rom, and DSi4DS will run it as if it was homebrew. Tested on a SuperCard DSTWO flashcard.
Where would the DLDI load from? Can DSi read from SD card?
SudokuHax can read from SD Card, but isn't it closed-source?
We just need a DLDI that can read from SD Card, instead of a flashcard.
 
Last edited by RocketRobz,
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Normal games try to read from the card slot.
the games or the dsiware needs to be patched to fix that and the dsi ware does not load the game into the ram since its up to 64mb and the dsi does not have that much ram i think and it would need a little extra then that for it to run game
 
How to run the CIA DSI modified i have installed the patches twl but i have an error press power to to reboot on emu and sysnand for the HB converted or the demos
 

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