Homebrew DS(i) Mode hacking progress thread

  • Thread starter Thread starter Billy Acuña
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Point is, the game would have to load first to get to that point

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Never used an emulator with the wrong save type enabled?
It does, Thats why it stays as a whitescreen/black screen - Some games try loading saves before it passes on UI data, some do it on a black screen.

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Point is, the game would have to load first to get to that point

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Never used an emulator with the wrong save type enabled?
Thats completely different doe.
 
It does, Thats why it stays as a whitescreen/black screen - Some games try loading saves before it passes on UI data, some do it on a black screen.

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Thats completely different doe.
bomberman boots even though it uses saves
 
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It does, Thats why it stays as a whitescreen/black screen - Some games try loading saves before it passes on UI data, some do it on a black screen.

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Thats completely different doe.
Dude, name a ds game that doesn't run a splash screen, load a menu, have you select load/continue then tries to load a save. Pokémon Is deffinetly not one if there is any.

Also, no its not.
 
if you save with no save redirection it will say it saved but when you turn it on it will have no saves unless the game has a save error handler and i think the pokemon games do
 
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I prefer playing DS games on a real DS instead of either blur-ed or shrunk on 3DS, but this is amazing progress.
 
i think its best to get all the good ds games working first and not the crappy ones il be happy as long as it plays pokemon and mario games
This is not "wow make Pokémon run it's more important than others". Some games will be able to run better and in first releases because diferent reasons, not because "they are better".
 
Edit: Doesn't work as far as I can tell. If this method works for you, PLEASE tell me because that means this method works and I'm just doing something else wrong.
As for unpacking & repacking a game, I think this is how you do it.

Not sure though, so please correct me.

1. Open an nds rom with Every File Explorer.

2. In ROM window, open the "Code" tab on the right.

3. Select "Export Decompressed" under ARM9 & save it somewhere

4. Open a rom with DSLazy (find it online), and select "nds unpack"

5. In the same directory as DSLazy, check "NDS_UNPACK" and replace the arm9.bin with the one you extracted earlier.

6. In DSLazy, select "nds packer" and save the final .nds

I have yet to try this, not sure if it'll work but I did get an nds out of it.
Edit 1: Tried New Super Mario Bros. & Phantom Hourglass, white screen. Looks like maybe I'm wrong, but I'll try a ROM that someone else has proven works.

Edit 2: Bomberman doesn't work for me, if someone could tell me what I'm doing wrong that'd be great.
 
Last edited by sniper_x002,
As for unpacking & repacking a game, I think this is how you do it.

Not sure though, so please correct me.

1. Open an nds rom with Every File Explorer.

2. In ROM window, open the "Code" tab on the right.

3. Select "Export Decompressed" under ARM9 & save it somewhere

4. Open a rom with DSLazy (find it online), and select "nds unpack"

5. In the same directory as DSLazy, check "NDS_UNPACK" and replace the arm9.bin with the one you extracted earlier.

6. In DSLazy, select "nds packer" and save the final .nds

I have yet to try this, not sure if it'll work but I did get an nds out of it.
EFE can replace arm9.bin tho
 

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