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Omega_2 said:Now, any chance that someone's extracting these 'roms' from the 'game'/emulator and seeing what they've done to them?
Omega_2 said:The game was made with the DSi's SDK, hence the bunch of crap that STILL lingers around this.
Now, what ever happened to that one thread we had on this before?(could've just merged it with this one instead of nuking it)
Now, any chance that someone's extracting these 'roms' from the 'game'/emulator and seeing what they've done to them?
Ah, you did it, too? XDLoginer said:I just tried unpacking the ROM, and found something interesting. There are two folders in it: One called "image", and one called "imagei". The folder "image" contains the soundtrack and sound effects for each game in six separate module files, while "imagei" seems to contain the actual game/emulator in a file called "game.pak" (had no luck trying to unpack it). Perhaps the emulator was made with the DSi in mind, after all.
Interestingly, the moved HUD seems to be the emulator in SCC's doing; the same roms dumped and then run in JenesisDS has the GUI in its original location from the Genesis versions.Omega_2 said:The game was made with the DSi's SDK, hence the bunch of crap that STILL lingers around this.
Now, what ever happened to that one thread we had on this before?(could've just merged it with this one instead of nuking it)
Now, any chance that someone's extracting these 'roms' from the 'game'/emulator and seeing what they've done to them?
That's pretty interesting and cool actually. I always thought what JenesisDS needed was a HUD repositioner option. So then you wouldn't have to scale the image to see it, everything would look pretty clean.Covarr said:Interestingly, the moved HUD seems to be the emulator in SCC's doing; the same roms dumped and then run in JenesisDS has the GUI in its original location from the Genesis versions.Omega_2 said:The game was made with the DSi's SDK, hence the bunch of crap that STILL lingers around this.
Now, what ever happened to that one thread we had on this before?(could've just merged it with this one instead of nuking it)
Now, any chance that someone's extracting these 'roms' from the 'game'/emulator and seeing what they've done to them?
QUOTE said:That's pretty interesting and cool actually. I always thought what JenesisDS needed was a HUD repositioner option. So then you wouldn't have to scale the image to see it, everything would look pretty clean.
_Chaz_ said:And Sonic and SEGA all-stars racing is nothing more than a clone of Mario Kart with a few more loops and no jump button.