ROM Hack DS Auto Trainer Maker (DSATM)

cracker

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Burbruee said:
Just found out about this tool, and had a nice idea in mind.
I wanted to use the slow motion feature of DSATM on Ketsui Death Label, in order to play the game slowly allowing for greater precision, save a replay (great feature of this game, more games should have this!) and see how it looks when played back at normal speed.
tongue.gif

But I can't seem to get the slow-mo working I'm afraid, maybe it's not compatible? The patching is a success, I added one cheat just to check if that works.
Code:
Game Id: YKDJ 47B4A679

Infinite Bombs
22090B28 00000009
^No problems.

The boxes I have checked are: Trainer and Slow-Motion with default keys (L+R+UP & L+R+DOWN, I've also tried different ones such as SELECT+L or just SELECT, but nothing works)
I've also tried the Enable/Disable, but the slow-mo won't come on whatever I try. Not compatible or something I have missed?

If it won't work, is it possible to make a AR-code for slow-mo?
unsure.gif


Thanks.

The problem is that the loop used to slow down the execution of the DS game will give varying results on every DS game and will vary during different times in the game as well. For example a 2D game will require much more slowdown than a graphically intense 3D game. But even the most simple game should get some degree of slowdown on it so I think the problem is probably that you didn't up the level enough. Repeatedly press and release L+R+UP and eventually you should get some slowdown.
 

MonkeyBoots

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I'm trying to patch PSO through DSATM, but every time I try I get a " RAM Address needs to be between 0x2000000 and 0x23FFFFF. Try again"
 

gokuguy

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Im trying to make a trainer for Kingdom Hearts 358/2 Days. I have used DSATM, & know how to work it. Whenever i go to make the new trained rom, something happens. I have tried 2 versions, the newest, & 2.0. The newest has an error as soon as i click patch, & closes out. The older version makes an empty folder with the name "x". Is this because of the rom size?
 

KazoWAR

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Is there a size limit for the codes? I am trying to make a trainer of Pokemon Platinum for using my music code and its not working. It says the game was patched and all, but when I try to change the music it doesn't change.

here is the code
94000130 FFF70000
B2101D40 00000000
DA000000 00111D10
D3000000 00000000
D7000000 023B5CD0
D2000000 00000000
94000130 FFF70000
523B5CD0 00000000
0210B76C 000F6880
1210B770 00002324
D2000000 00000000
94000130 FFF70000
523B5CD0 00000001
0210B76C 00000000
1210B770 00000000
D2000000 00000000
94000130 FFF70000
523B5CD0 00000002
0210B76C 00103DE0
1210B770 00002050
D2000000 00000000
94000130 FFF70000
523B5CD0 00000003
0210B76C 000EE580
1210B770 00001E08
D2000000 00000000
94000130 FFF70000
523B5CD0 00000004
0210B76C 000F6880
1210B770 00002324
D2000000 00000000
94000130 FFF70000
523B5CD0 00000005
0210B76C 000F03A0
1210B770 0000360C
D2000000 00000000
94000130 FFF70000
523B5CD0 00000006
0210B76C 00102140
1210B770 00001C90
D2000000 00000000
94000130 FFF70000
523B5CD0 00000007
0210B76C 0010F340
1210B770 0000201C
D2000000 00000000
94000130 FFF70000
523B5CD0 00000008
0210B76C 000F8BC0
1210B770 000033B8
D2000000 00000000
94000130 FFF70000
523B5CD0 00000009
0210B76C 0017A440
1210B770 00006094
D2000000 00000000
94000130 FFF70000
523B5CD0 0000000A
0210B76C 000F39C0
1210B770 00002EAC
D2000000 00000000
94000130 FFF70000
523B5CD0 0000000B
0210B76C 00113C60
1210B770 0000360C
D2000000 00000000
94000130 FFF70000
523B5CD0 0000000C
0210B76C 000FF3A0
1210B770 00002D98
D2000000 00000000
94000130 FFF70000
523B5CD0 0000000D
0210B76C 000FBF80
1210B770 00003404
D2000000 00000000
94000130 FFF70000
523B5CD0 0000000E
0210B76C 00106B20
1210B770 00000820
D2000000 00000000
94000130 FFF70000
523B5CD0 0000000F
0210B76C 00184260
1210B770 00001570
D2000000 00000000
94000130 FFF70000
523B5CD0 00000010
0210B76C 001804E0
1210B770 00003104
D2000000 00000000
94000130 FFF70000
523B5CD0 00000011
0210B76C 00105E40
1210B770 00000CD4
D2000000 00000000
 

Dsrulez

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Help! i can't get this to work!!!!!!!!
unsure.gif



could you post a tutorial (non video) for how to do this?????????

thanks if possible it would help me a great deal
 

Syzero

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Hey, i know that this thread is getting a little bit old, but i have a question; Is it possible to use dsatm on games that have been dps-patched??

If u can, how come i cant seem to use it on Jump ultimate stars (translated). in other words, it just makes a 880kb file (said earlier)
 

fadlyputra

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i want to hack my JUMP ULTIMATE SUPERSTARS game. but the "hacked" game is only 884 kb while the original file is 64 mb. please!! i need your help!!!

Posts merged

Syzero said:
Hey, i know that this thread is getting a little bit old, but i have a question; Is it possible to use dsatm on games that have been dps-patched??

If u can, how come i cant seem to use it on Jump ultimate stars (translated). in other words, it just makes a 880kb file (said earlier)

same question!!!!
yaynds.gif
 

cracker

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Turns out that whoever made the translation patch messed up the header to incorrectly report the wrong length of the ROM at.... 880K... You can apply this IPS patch to fix the header so it will patch properly.
 

Syzero

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wow, i cant believe I forgot to say THANK YOU!!!!

anyway, i just happen to notice this: DSATM happens to 'over trim' the Mario and Luigi: BIS ROM (U) so I get black screen when i try to load a save! which meant i couldn't use the ar code, i had to use the patch
frown.gif
do I have to change the way i patch the game with the codes or is dsatm screwing up this time?

What you might be thinking @Brain house said:
How do I know it was over trimmed? I used NDSTokyoTRIM to check the DSATM-ized rom and it had and error about '...file mismatch or over trim detected...'
 

Syzero

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Im not sure if it changes things.. cuz the first time i tried, i used the AP code and succeeded, but couldnt load save. later i tried using the following:

CODE[Max Coin (Select)]
94000130 FFFB0000
02056400 000F423F
D2000000 00000000

[All Consumable Items (Select)]
94000130 FFFB0000
12056406 00006363
1205641C 00006363
02056408 63636363
E205640C 00000010
63636363 63636363
63636363 63630063
D2000000 00000000

[All Equipments (Select)]
94000130 FFFB0000
C0000000 0000007F
22056427 00000009
DC000000 00000001
D2000000 00000000

but also failed.

P.S. codes been applied to both Clean and pre patched roms
 

Mbmax

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Impressive !
Thanks cracker !
grog.gif


Edit : If DSATM.INI is not present, the program always say "Game was not found in USRCHEAT.DAT".
After created manualy the file, it's ok.
wink.gif
 

rockstar99

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Kamiyama said:
How everybody has problem with the AP? I used one code in other thread and I've been playing 3h straigh and I don't still have any problems with the game. I'm in second town leveling up my team.

Those who wanna know, use DSATM and .txt file with this included:

PiracyFix
D2359C44 E1A00000
D234FA80 E1A00000
D20DD9E4 E1A00000
D20D3820 E1A00000

After DSATM is repacked game, its size should be about 120Mb.

Credits for the guy who make this. Too bad I don't remember his name.

I'm using M3 Real with Sakura 1.46 in Touchpod mode and Pokemon HeartGold version. It should be working also with SoulSilver version, but I haven't try that one yet since I'm gonna buy it anyway.

And please don't kill me if this isn't working on your carts.

How do I do this?
 

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