
While you also completely ignore the amazing (in my opinion) lighting effects on the viewmodels and the world itself, those "red pixels" are lasers. Everything is a pixel on a screen, duh. The decal system has blown me away (I SHOT ON A WALL AND I CAN SEE WHERE OMFG). This game is GOOD.Guild McCommunist said:The DS isn't as advanced as the PSP, of course, but these graphics ain't special at all. It's rudementary 3-D.
Also, am I the only one who noticed your bullets are essentially red pixels or am I just seeing things wrong?
shinkukage09 said:Guild McCommunist said:cracker said:Man... To all the haters: Try to program something yourself. If it turns out anything as good as this then you will have prevailed. Programming games isn't as easy as you may think so you should give them some slack.
On a sidenote:
The DS isn't as advanced as some may have believed it is so it isn't capable of displaying images like next-gen consoles. If you had hoped for this then your next best bet is the PSP...
Y'know, I guess we should give some slack to the Imagine game creators then. I mean, it's so hard to program the game so don't keep ripping on them. It's a bad excuse to say "give them slack because they made a game". There's tons of terrible games that the average man or even a decent programmer can't make and we don't give them slack. Why are we pulling out the sympathy card now?
The DS isn't as advanced as the PSP, of course, but these graphics ain't special at all. It's rudementary 3-D.
Also, am I the only one who noticed your bullets are essentially red pixels or am I just seeing things wrong?
I second this. Do you not recall that they are PAID to make games? These aren't flashgames that can get away with not having good graphics, or good gameplay. These are real, paid-for games. This game(CORE) is an unpolished, poorly made game. And yeah, bullets ARE little more then red pixels.
Fakie! said:shinkukage09 said:Guild McCommunist said:cracker said:Man... To all the haters: Try to program something yourself. If it turns out anything as good as this then you will have prevailed. Programming games isn't as easy as you may think so you should give them some slack.
On a sidenote:
The DS isn't as advanced as some may have believed it is so it isn't capable of displaying images like next-gen consoles. If you had hoped for this then your next best bet is the PSP...
Y'know, I guess we should give some slack to the Imagine game creators then. I mean, it's so hard to program the game so don't keep ripping on them. It's a bad excuse to say "give them slack because they made a game". There's tons of terrible games that the average man or even a decent programmer can't make and we don't give them slack. Why are we pulling out the sympathy card now?
The DS isn't as advanced as the PSP, of course, but these graphics ain't special at all. It's rudementary 3-D.
Also, am I the only one who noticed your bullets are essentially red pixels or am I just seeing things wrong?
I second this. Do you not recall that they are PAID to make games? These aren't flashgames that can get away with not having good graphics, or good gameplay. These are real, paid-for games. This game(CORE) is an unpolished, poorly made game. And yeah, bullets ARE little more then red pixels.
Did you pay for it?

teonintyfive said:While you also completely ignore the amazing (in my opinion) lighting effects on the viewmodels and the world itself, those "red pixels" are lasers. Everything is a pixel on a screen, duh. The decal system has blown me away (I SHOT ON A WALL AND I CAN SEE WHERE OMFG). This game is GOOD.Guild McCommunist said:The DS isn't as advanced as the PSP, of course, but these graphics ain't special at all. It's rudementary 3-D.
Also, am I the only one who noticed your bullets are essentially red pixels or am I just seeing things wrong?

Umm, in right about every shooter nowadays you see that, but it disappears after a few seconds which is lame IMO.teonintyfive said:While you also completely ignore the amazing (in my opinion) lighting effects on the viewmodels and the world itself, those "red pixels" are lasers. Everything is a pixel on a screen, duh. The decal system has blown me away (I SHOT ON A WALL AND I CAN SEE WHERE OMFG). This game is GOOD.Guild McCommunist said:The DS isn't as advanced as the PSP, of course, but these graphics ain't special at all. It's rudementary 3-D.
Also, am I the only one who noticed your bullets are essentially red pixels or am I just seeing things wrong?

Overlord Nadrian said:Stanleyopar, that was quite a good review you made there. I liked it.
No problemstanleyopar2000 said:Overlord Nadrian said:Stanleyopar, that was quite a good review you made there. I liked it.
oh,.....Thanks!![]()
You're lateV1073NT said:Finally! This game has been pushed back like 5 times...Made me wait like 8 months
MG4M3R said:Played it and my conclusion is: it sucks!
QUOTE said:People who are saying its bad clearly played it for 5 minutes and either sucked at it or thought it was too hard.
C.O.R.E. is just like Quake, but with shity framerate, bad story, bad graphics for a DS game and other few issues...
If you want a real FPS for DS try CoD5, Dementiun or Metroid Prime Hunters.


MagNetCZ said:It might have been kinda dull, slow in the beginning along with not being able to evade the enemies' fire most of the time but they really did a good job with the ending part, goes far from the Quake look, gives you new weps, has enemies with visible and dodgeable projectiles and is well paced. Luvly. Also from the ending it seems that if there is going to be a sequel it prolly should be an RTS![]()
Don't hate this game right away, it gets better eventually. Pity you can't play the MP mode with bots though, as it will take me a while before I'll be able to test it out.
Metroid Prime Hunters has an option for bots. Go to the multicard option and set up, you can add up to 3 bots (in any mode, free-for-all or team)Guild McCommunist said:MagNetCZ said:It might have been kinda dull, slow in the beginning along with not being able to evade the enemies' fire most of the time but they really did a good job with the ending part, goes far from the Quake look, gives you new weps, has enemies with visible and dodgeable projectiles and is well paced. Luvly. Also from the ending it seems that if there is going to be a sequel it prolly should be an RTS![]()
Don't hate this game right away, it gets better eventually. Pity you can't play the MP mode with bots though, as it will take me a while before I'll be able to test it out.
A sequel? Nice joke. I'm surprised this game actually got released after all the delays.
Anyway, it should be able to pick people up from the beginning. If it doesn't, then it's already lost half the battle.
There's no DS games with multiplayer bots, as far as I know. If I'm wrong, tell me.

Indeed, and they're quite not bad either.ProtoKun7 said:Metroid Prime Hunters has an option for bots. Go to the multicard option and set up, you can add up to 3 bots (in any mode, free-for-all or team)Guild McCommunist said:MagNetCZ said:It might have been kinda dull, slow in the beginning along with not being able to evade the enemies' fire most of the time but they really did a good job with the ending part, goes far from the Quake look, gives you new weps, has enemies with visible and dodgeable projectiles and is well paced. Luvly. Also from the ending it seems that if there is going to be a sequel it prolly should be an RTS![]()
Don't hate this game right away, it gets better eventually. Pity you can't play the MP mode with bots though, as it will take me a while before I'll be able to test it out.
A sequel? Nice joke. I'm surprised this game actually got released after all the delays.
Anyway, it should be able to pick people up from the beginning. If it doesn't, then it's already lost half the battle.
There's no DS games with multiplayer bots, as far as I know. If I'm wrong, tell me.
Didn't you know? The sequel will be called Duke Nukem Forever.Guild McCommunist said:MagNetCZ said:It might have been kinda dull, slow in the beginning along with not being able to evade the enemies' fire most of the time but they really did a good job with the ending part, goes far from the Quake look, gives you new weps, has enemies with visible and dodgeable projectiles and is well paced. Luvly. Also from the ending it seems that if there is going to be a sequel it prolly should be an RTS![]()
Don't hate this game right away, it gets better eventually. Pity you can't play the MP mode with bots though, as it will take me a while before I'll be able to test it out.
A sequel?
Not only do the initials mean "Did Not Finish", but they really knew what they were doing calling it "Forever"...Overlord Nadrian said:Didn't you know? The sequel will be called Duke Nukem Forever.Guild McCommunist said:MagNetCZ said:It might have been kinda dull, slow in the beginning along with not being able to evade the enemies' fire most of the time but they really did a good job with the ending part, goes far from the Quake look, gives you new weps, has enemies with visible and dodgeable projectiles and is well paced. Luvly. Also from the ending it seems that if there is going to be a sequel it prolly should be an RTS![]()
Don't hate this game right away, it gets better eventually. Pity you can't play the MP mode with bots though, as it will take me a while before I'll be able to test it out.
A sequel?