DS #4106: C.O.R.E. (USA)

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Overlord Nadrian said:
Djay187 said:
Guild McCommunist said:
As for controls, I find them unplayable. They want to you manage 2 shoulder buttons, both the D and ABXY pads, and the touch screen? It's a terrible control scheme and you either have to use the stylus and sacrifice half the control scheme or make it unplayable with a thumbstrap. If they just copied CoD's control scheme it would've worked.
How difficult is it to push up to go forward, move stylus right to look right, double tap to jump, press right shoulder to fire and so on. I admit crouching is hard but as far as I can tell it is just about the same as CoD, MPH, Moon, Dementium.
It's simplicity it's self!
This. There's nothing BAD about the controls.
But nothing good or revoLutionary either. they just do the job, but could have been much better.
 
Five best things about this game IMO.


5. Creepy surroundings

4. Enemies are tuff.

3. Nice looking for a DS game.

2. Nicely designed levels with different looks.

1. Its not another boring RPG!
 
Fakie! said:
C'mon guys, you seem to have forgotten that Rogue Agent was absolute SHIT, and I actually beat that game. I remember that you couldn't even tell when you were actually hitting someone. CORE is MUCH better IMO, but yeah, it's still nothing more than a little nice old school FPS.

Saying it's better than Rogue Agent is like saying I'm smarter than the guy wearing the safety helmet. Every other FPS on the system is better than Goldeneye. Even this hunk of junk.

What's with all the kiddies saying "THIS GAME ROCKS BEST FPS ON THE DS!?!?!?" And good graphics for a DS games? The character models are fugly and the rest of the graphics are just basic 3-D. This ain't no Kingdom Hearts or Riz Zoawd for graphics.
 
Actually this surprised me. It's very good. Seriously, it is very, very good! The thing that surprised me the most is that there are actual god damn decals on the walls when you shoot, something CoD didn't have (I rarely saw bullet shots anywhere!). Health stations etc remind me of Half Life. It's a pretty nice, fast-paced FPS. This thing, is GOOD, play it.
 
This is the best multiplayer game I have played for awhile. The maps are great fun to play, and its fun watching my friend shoot me in the head with the machine gun and not killing me, then I use a shotgun.
smile.gif
 
Man... To all the haters: Try to program something yourself. If it turns out anything as good as this then you will have prevailed. Programming games isn't as easy as you may think so you should give them some slack.

On a sidenote:
The DS isn't as advanced as some may have believed it is so it isn't capable of displaying images like next-gen consoles. If you had hoped for this then your next best bet is the PSP...
 
toh_yxes said:
This is the best multiplayer game I have played for awhile. The maps are great fun to play, and its fun watching my friend shoot me in the head with the machine gun and not killing me, then I use a shotgun.
smile.gif


Nice, on a side note, Is it me or is your sig ridiculously large?
 
Well, even on 360 and PS3 good graphics has absolutely no relationship to being fun.

People will start wearing "fun game goggles" and start saying how the graphics are good, the soundtrack is excellent and buncha bullcrap anyway.

Of course it's almost always preferable that a game to be fun AND have good graphics, but personally I'd rather play a fun game that looks bad over a good looking game that's not fun.
 
deathfisaro said:
Well, even on 360 and PS3 good graphics has absolutely no relationship to being fun.

People will start wearing "fun game goggles" and start saying how the graphics are good, the soundtrack is excellent and buncha bullcrap anyway.

Of course it's almost always preferable that a game to be fun AND have good graphics, but personally I'd rather play a fun game that looks bad over a good looking game that's not fun.


I feel the same way.
 
cracker said:
Man... To all the haters: Try to program something yourself. If it turns out anything as good as this then you will have prevailed. Programming games isn't as easy as you may think so you should give them some slack.

On a sidenote:
The DS isn't as advanced as some may have believed it is so it isn't capable of displaying images like next-gen consoles. If you had hoped for this then your next best bet is the PSP...

Y'know, I guess we should give some slack to the Imagine game creators then. I mean, it's so hard to program the game so don't keep ripping on them. It's a bad excuse to say "give them slack because they made a game". There's tons of terrible games that the average man or even a decent programmer can't make and we don't give them slack. Why are we pulling out the sympathy card now?

The DS isn't as advanced as the PSP, of course, but these graphics ain't special at all. It's rudementary 3-D.

Also, am I the only one who noticed your bullets are essentially red pixels or am I just seeing things wrong?
 
Guild McCommunist said:
cracker said:
Man... To all the haters: Try to program something yourself. If it turns out anything as good as this then you will have prevailed. Programming games isn't as easy as you may think so you should give them some slack.

On a sidenote:
The DS isn't as advanced as some may have believed it is so it isn't capable of displaying images like next-gen consoles. If you had hoped for this then your next best bet is the PSP...

Y'know, I guess we should give some slack to the Imagine game creators then. I mean, it's so hard to program the game so don't keep ripping on them. It's a bad excuse to say "give them slack because they made a game". There's tons of terrible games that the average man or even a decent programmer can't make and we don't give them slack. Why are we pulling out the sympathy card now?

The DS isn't as advanced as the PSP, of course, but these graphics ain't special at all. It's rudementary 3-D.

Also, am I the only one who noticed your bullets are essentially red pixels or am I just seeing things wrong?

I second this. Do you not recall that they are PAID to make games? These aren't flashgames that can get away with not having good graphics, or good gameplay. These are real, paid-for games. This game(CORE) is an unpolished, poorly made game. And yeah, bullets ARE little more then red pixels.
 
The story mode is helpless, however the multi-player is the best I've seen on the ds so far. A surprising game it is, definitely wort downloading for the multi-player, especially since it gives the same experience as that of multi-card play to the people doing download play
biggrin.gif
 
shinkukage09 said:
Guild McCommunist said:
cracker said:
Man... To all the haters: Try to program something yourself. If it turns out anything as good as this then you will have prevailed. Programming games isn't as easy as you may think so you should give them some slack.

On a sidenote:
The DS isn't as advanced as some may have believed it is so it isn't capable of displaying images like next-gen consoles. If you had hoped for this then your next best bet is the PSP...

Y'know, I guess we should give some slack to the Imagine game creators then. I mean, it's so hard to program the game so don't keep ripping on them. It's a bad excuse to say "give them slack because they made a game". There's tons of terrible games that the average man or even a decent programmer can't make and we don't give them slack. Why are we pulling out the sympathy card now?

The DS isn't as advanced as the PSP, of course, but these graphics ain't special at all. It's rudementary 3-D.

Also, am I the only one who noticed your bullets are essentially red pixels or am I just seeing things wrong?

I second this. Do you not recall that they are PAID to make games? These aren't flashgames that can get away with not having good graphics, or good gameplay. These are real, paid-for games. This game(CORE) is an unpolished, poorly made game. And yeah, bullets ARE little more then red pixels.

It may be true that it isn't the best work programmers have done but it might just be pir8rs curse... (Where only the top 1% of everthing _EVER_ made is worthy)... sorry for the 8...
 
cracker said:
It may be true that it isn't the best work programmers have done but it might just be pir8rs curse... (Where only the top 1% of everthing _EVER_ made is worthy)... sorry for the 8...

Is it really so hard to type out "ate"? And really, for the work that was supposedly put into this, is it any wonder that many, many people don't like this game?

And before you people start throwing around "i hopped the bandwagon", I was one of the first people to download and comment on it here. I didn't like it from the start.
 
I really wish a developer could make some really good control scheme for fps games on the DS. I just think it's more natural to have a wii-like "deadzone" for keeping the stylus on the screen instead of having to move it everywhere...
 

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