DS #3261: Moon (USA)

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.TakaM said:
I don't mean to sound so negative, I really do like the game, but I feel these are some pretty significant oversights.

Oversights?...Or just the sign of an aging system. The DSi sports a faster processor, so maybe DSi specific games in the future can handle those sort of things better.
 
Humm... don't blame me off, but I'm stuck in the begining of this game, just after encountered the bodies outside the base. What I have to do?
 
Arraso said:
Humm... don't blame me off, but I'm stuck in the begining of this game, just after encountered the bodies outside the base. What I have to do?
walk into green hatch.
 
sa1amandra said:
any multiplayer features in sight?

what about no?
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Been waiting for this for a while, and it sounds like the saving system is improved over Dementium (which I never finished after having to restart level 3 for the umpteenth time...maybe I'll dive back into it one day). I've never given much thought to the Rumble pack but with quite a few people mentioning it maybe I'll pick one up for the added "kick".

Now if only C.O.R.E. would get released...then we'd get some multi-play, too!
 
Nice game indeed but not quite my thing!

Saying that im giving it a go but stuck at this door that fires red balls at me and has what looks like a senser above it, anyone know how to get past it?

paul
 
Game seems decent enough so far, although the music is definitely NES/8-bit quality annoying.


Gigen said:
Dragonlord said:
Somebody with a DSOne got it working? Two white screens so far here.

Buy the original game when it's out
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Many people buy games and still wish to put them on their flashcart (rather than carry 30 games around). Maybe you can keep your lectures to yourself?
 
.TakaM said:
Decent game, but..

Too many of the enemies are flying drones, they're just not fun to shoot down, I know it's the DS and it can't handle too many fully sized enemies with complex AI and animations, but I'd rather kill more creative enemies- even if it meant fewer at once.

And the level design... some rooms are really nice with tons of detail, but most are empty rooms that looks like something out of doom.
Plus the textures are so pixelated they work against the DS's screens.


I don't mean to sound so negative, I really do like the game, but I feel these are some pretty significant oversights.

Ya man i totaly agree with you , and another problem i have i that the maps and rooms are to confusing , i keep running roound and round!, on the map u cant even see where you have already been!

i will do a video review soon..

right now , i will have to say 6/10 i expected a lot better..

And the sound is so annoying ...
 
So it sounds like they've not listened to the problems of Dementium then, except the sound on that game made it better than it was.
 
I finished this game. Jep I had much time^^

I played Dementium and it wasnt really that good so i thougt that Moon will be the same with bad leveldesign. But Moon is really a very good game. its a bit easier on rooky difficulty^^ It was really worth the time
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btw: at the end they said, this was just the beginning. i think there will be a sequel. beside this, the story has not ended
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Having a great time with the game. Although...

I am stuck on the boss in the middle of the UFO. It has like four rectangular panels that shoot at you, but I don't know what to do...
 
cupajoe38 said:
Having a great time with the game. Although...

I am stuck on the boss in the middle of the UFO. It has like four rectangular panels that shoot at you, but I don't know what to do...
What he said.
 

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