Separate names with a comma.
Discussion in 'GBAtemp & Scene News' started by JPH, Nov 6, 2008.
Launch Trailer, it feels like cnc.
Turn-based strategy with a twist: Simultaneous move and attack phases make the experience as intense and authentic as real-time strategy.
Three campaigns, one for each faction, with increasingly challenging battle scenarios and objectives.
Over 20 units and vehicles per faction including ground, air and naval units. Units gain experience in combat, dramatically improving their combat performance.
Two-player versus multiplayer mode, including additional missions specifically designed for multiplayer battles.
Easy-to-pick-up mission editor: Create and share your custom battlefields and battle scenarios to play solo or against another player.
Full stylus control on Nintendo DS.
Who knew Advance Wars could be so colorful?
Screens of gameplay please?
anyone know if this has full voice command like the console versions, or just stylus.
WOW! the graphics are fucking amazing!!! i wonder how the ds can run that!??!
Warning: Spoilers inside!
Screenshots from IGN:
Looks a lot like Advance Wars....
so is it any good?
Warning: Spoilers inside!
Sorry but this is just propaganda.
Look like an advance war clone, which is not a bad thing just without the funny characters...
the ps3 demo doesn't play like this advance wars like tactics game, but instead it's a rts and it's sorta fun for a few minutes
Damnit, thought it was gonna be a fps.. NOOOO.. They ruins it.. I hate turn based strategy.. Theres no enjoyment of you feeling like you killed someone or something by yourself.. (Like button mashing.. )
I think the console one was done pretty well, I like the whole approach they took. It's fresh and unique.
The DS version on the other hand, eh, looks sketchy, but I suppose I'll give it a chance. Don't disappoint me Ubisoft.
The DS - and I believe the PSP - version was made by the guys who created the Battle Isles series back in the days. I can't wait to get home and try out Endwar tonite, it certainly has potential.
It's a pretty good game.
The way you have your turns is interesting.
When you start, it is your "Move Phase". You move your units.
Then it is your attack phase. You select units and tell them what to attack. Then it become your move phase again, and so on.
However, this is where it gets interesting. When it is your move phase, it is your opponent's attack phase, and vice-versa.
When you make your moves, they don't take place straight away. Instead you end your phase and THEN your moves take place. Your opponent does the same with attacks. Attacks take place before moves, so when everything moves your units are attacked and then they move. The opposite happens with your attack phase.
This means that when you choose where your units will move, you have to think of what units will be attacked, and choose their position based on that.
For example, you might move a unit to an airport to heal because you think it might be crippled by the attack.
I'm wondering if I should try this or the PSP version, I think it's the same game (?) but it might work better with a larger screen since I never use the touch controls in advance wars.
Nice game... And it's also multi 5...
OH GOD. THIS GAME IS ASS! DONT WASTE YOUR TIME!
THIS HAS BEEN THE WORST DS GAME I HAVE EVER PLAYED. EVER.
Get Dragon Ball Origins...
You'll be Much Happier