DS #2107: Final Fantasy Crystal Chronicles: Rings Of Fate (USA)

Bob Evil

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DarkSpace said:
Right BobDevil, but the point is it aint perfect and it's all a matter of time.

Nothing's perfect ... never will be ... so, you go with what works the best, at the time.

Even if you have to buy 2 new carts a year, it's still cheaper than buying all the games you'd like to play
wink.gif
 

DarkSpace

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dominator said:
QUOTE said:
For R4 users hold down both L and R button when starting the game to bypass the new piracy protection Squeenix is using. Truzt me it werkz.

Yeah its work great i plays 2 hour with no thanls for playing screen
smile.gif
thanks

in fact this is the clean rom launcher (the R4 don't patch the rom, some rom don't work )

smile.gif

Do you have proof?
And yes I'm saying that you have to post a 2 hour video.
 

DarkSpace

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4:30 pm and 5:13 pm
Objection
Theres a contradiction in your testimony, you stated that you've been playing for 2 hours but the post for the L+R trick was posted at 4:30 and you posted at 5:13 that you playewd for two hours without problem, there for you have a contradiction.
Anyway I"m done messing around.
 

Bob Evil

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Enter260 said:
where are you guys getting the information that the cyclo patches? from that one guy that deduced it? any more evidence?

There is a file you can put on your DS cart, and load up ... it's in .nds format ... and it checks itself to see if the cart has patched it.
 

archindivide

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Enter260 said:
where are you guys getting the information that the cyclo patches? from that one guy that deduced it? any more evidence?

there was some thing about how the memory or something wouldnt work because its too slow or something, somebody explained it like yesterday
 

Bob Evil

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archindivide said:
Enter260 said:
where are you guys getting the information that the cyclo patches? from that one guy that deduced it? any more evidence?

there was some thing about how the memory or something wouldnt work because its too slow or something, somebody explained it like yesterday

Yeah, basically your memory card can't respond to requests from the rom in a fast enough time, so the patching takes care of that.

I believe the request time is something like 4ms, but the memory cards are like 12ms or slower ... don't quote me on that, though.
 

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I wonder if anything involving the actual transflash card would have any effect on playtimes or anything of the sort. If you guys can recall the ordeal with POR It drastically differed whether the game would freeze at certain points depending on size and brand of your transflash.
 

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About the DSLinker fix or what-not, if you disable the auto-patching but your game has ALREADY been auto-patched at some point, won't you have to re-load a clean, unpatched ROM for it to work even after this "Fix"?
 

Bob Evil

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roulf said:
About the DSLinker fix or what-not, if you disable the auto-patching but your game has ALREADY been auto-patched at some point, won't you have to re-load a clean, unpatched ROM for it to work even after this "Fix"?

You will need a squeeky clean rom ... if it works *chuckle*
 

cracker

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Anyone wanna try out these AR codes? I played for nearly a half hour without getting moogled but can't waste much more time on it (at least right now).

120F882C 00000000
120FB658 00000000
 

archindivide

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anyway my new thoughts on the bug or whatever it is, this is just speculation but ive noticed that when i stay in one room for a certain amount of time and then i leave that the moogle screen shows up, for example not the whole game is on a timer just how long you stay in each room, this might explain why some people go for a long time without getting it and some people go for a shorter amount of time. i find when im playng by myself and i go through dungeons quickly i never get the message but if i stay in one room too long then i get it
 

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