DS #2107: Final Fantasy Crystal Chronicles: Rings Of Fate (USA)

Urza

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ShadowStitch said:
Yay, screw the good-natured conjecture -- let's all be douchebags and get even FURTHER off topic by turning the thread into a flamewar!

...on second thought, let Urza have the honors.
Will do you stupid twat.
wink.gif
 

gumbyscout

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archindivide said:
trinxified said:
I have a HUGE feeling there won't be a firmware update that can fix R4/M3. It seems odd that it will change its software similar to CycloDS.

If ever there will be a fix for us R4 users... It would be a patched ROM or something. Not a firmware update.

OR we hope the EUR release is good to go.

it seems like it would be wiser of the r4 team to just admit they are flawed and that to satisfy their customers that they could claim that all games work smoothly on their product

It isn't just R4 and it's clones that aren't working :/.
 

jink84

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Urza said:
ShadowStitch said:
Yay, screw the good-natured conjecture -- let's all be douchebags and get even FURTHER off topic by turning the thread into a flamewar!

...on second thought, let Urza have the honors.
Will do you stupid twat.
wink.gif
twatwaffles, all of you
 

archindivide

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gumbyscout said:
archindivide said:
trinxified said:
I have a HUGE feeling there won't be a firmware update that can fix R4/M3. It seems odd that it will change its software similar to CycloDS.

If ever there will be a fix for us R4 users... It would be a patched ROM or something. Not a firmware update.

OR we hope the EUR release is good to go.

it seems like it would be wiser of the r4 team to just admit they are flawed and that to satisfy their customers that they could claim that all games work smoothly on their product

It isn't just R4 and it's clones that aren't working :/.

true but im not saying every system shouldnt have a fix for it, theres no telling if they finally find a way to fix it that it will work for all of them either, but it seems more likely that the more popular cards will have the fix first, and that some of the unpopular cards may never have it
 

Sonicandtails

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To help you guys out, I deleted a large chunk of the single player file to test a theory, and sure enough, the game loaded and letting it sit there for an hour and a half on my DS (R4) it didn't do the screen thing. Whatever I cut A) was part of what was causing the problems, B) was at the last 1/4th of the file I cut C) screwed the opening level up to the point where all collisions were screwed.

This also disproves the CRC check everyone was babbleing about, because clearly the game doesn't do one. If the game crashes on you when you edit a file, it's because you are using what is known as NDSTool, which utterly blows for reconstructing a NDS file and keeping pointers in their proper positions for games that require it (Such as New Super Mario Bros and now, this). If you want to poke around and use your edits, get NitroExplorer, located here; http://jul.rustedlogic.net/thread.php?id=1968
 

Crescent

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QUOTE said:
To help you guys out, I deleted a large chunk of the single player file to test a theory, and sure enough, the game loaded and letting it sit there for an hour and a half on my DS (R4) it didn't do the screen thing. Whatever I cut A) was part of what was causing the problems, B) was at the last 1/4th of the file I cut C) screwed the opening level up to the point where all collisions were screwed.

This also disproves the CRC check everyone was babbleing about, because clearly the game doesn't do one. If the game crashes on you when you edit a file, it's because you are using what is known as NDSTool, which utterly blows for reconstructing a NDS file and keeping pointers in their proper positions for games that require it (Such as New Super Mario Bros and now, this). If you want to poke around and use your edits, get NitroExplorer, located here; http://jul.rustedlogic.net/thread.php?id=1968

it sounds reasonable except
to make sure it fully works, you actually have to play it
since leaving it there without deleting a huge chunk of the single player file
also does nothing
you have to go thru doors and such
 

Feels Good Man

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Sonicandtails said:
To help you guys out, I deleted a large chunk of the single player file to test a theory, and sure enough, the game loaded and letting it sit there for an hour and a half on my DS (R4) it didn't do the screen thing. Whatever I cut A) was part of what was causing the problems, B) was at the last 1/4th of the file I cut C) screwed the opening level up to the point where all collisions were screwed.

This also disproves the CRC check everyone was babbleing about, because clearly the game doesn't do one. If the game crashes on you when you edit a file, it's because you are using what is known as NDSTool, which utterly blows for reconstructing a NDS file and keeping pointers in their proper positions for games that require it (Such as New Super Mario Bros and now, this). If you want to poke around and use your edits, get NitroExplorer, located here; http://jul.rustedlogic.net/thread.php?id=1968

Go to a new room. The moogle just doesnt appear out of no where.
 

Bob Evil

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Sonicandtails said:
To help you guys out, I deleted a large chunk of the single player file to test a theory, and sure enough, the game loaded and letting it sit there for an hour and a half on my DS (R4) it didn't do the screen thing. Whatever I cut A) was part of what was causing the problems, B) was at the last 1/4th of the file I cut C) screwed the opening level up to the point where all collisions were screwed.

This also disproves the CRC check everyone was babbleing about, because clearly the game doesn't do one. If the game crashes on you when you edit a file, it's because you are using what is known as NDSTool, which utterly blows for reconstructing a NDS file and keeping pointers in their proper positions for games that require it (Such as New Super Mario Bros and now, this). If you want to poke around and use your edits, get NitroExplorer, located here; http://jul.rustedlogic.net/thread.php?id=1968

See, you say you just let it sit there, as opposed to playing it, right?

Well, the Moogle screen only appears when going through doorways in dungeons.
 

Bob Evil

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Dr4G0nZ said:
archindivide said:
Dr4G0nZ said:
Hmm.... I got the moogles three times, but then I never got them again. :wtf:
If it helps, I got them in around 45 - 1 hour durations each.

what flash cart did you have
Supercard Lite MicroSD

I've tested it on one of those ... I was getting 30 minutes+ between messages on it, also.
 

CockroachMan

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Sonicandtails said:
To help you guys out, I deleted a large chunk of the single player file to test a theory, and sure enough, the game loaded and letting it sit there for an hour and a half on my DS (R4) it didn't do the screen thing. Whatever I cut A) was part of what was causing the problems, B) was at the last 1/4th of the file I cut C) screwed the opening level up to the point where all collisions were screwed.

This also disproves the CRC check everyone was babbleing about, because clearly the game doesn't do one. If the game crashes on you when you edit a file, it's because you are using what is known as NDSTool, which utterly blows for reconstructing a NDS file and keeping pointers in their proper positions for games that require it (Such as New Super Mario Bros and now, this). If you want to poke around and use your edits, get NitroExplorer, located here; http://jul.rustedlogic.net/thread.php?id=1968

The protection might not be checking the CRC of the entire ROM, probably just the part that the R4/M3 Simply modifies..

Does anyone knows what exactly the R4/M3 Simply/DSTT does with the ROMs?
 

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