DS #1331: Heroes of Mana (USA)

jumpman17

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What's happened to the Mana series? It can't be that hard to make at least one game that doesn't suck can it?
 

jalaneme

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how come I cant save the game?

it's probably one of those games where it forces you to play until it autosaves, i just leave the game in sleep mode so i can resume later, i hate games that don't let you save when you want
frown.gif
 

kreatosoupa

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how come I cant save the game?


it's probably one of those games where it forces you to play until it autosaves, i just leave the game in sleep mode so i can resume later, i hate games that don't let you save when you want
frown.gif

Yup. It kinda defeats the purpose of portable gaming. Well, I'm gonna try Arc and Factory and then this (especially since I haven't found it yet
frown.gif
) Most people seem to not like it anyway...
 

Avalyn

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just push start during the game, and you'll be able to save.
I finished the first cpl of missions, and I quite like the game! and great music...
I played a little rune factory, it didn't seem as polished as this game...
 

refugio

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after making through the second mission (it was a pain) my game froze before i could save on that cutscene, i now understand how bad the AI is too, it does go all the way around sometime
frown.gif
might play this after i finish rune factory and luminous arc (both are great, better than this game)
 

rukiri

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imho, it feels like an amateurish attempt at RTS but with nice polish on top and a decent story.

More specifically..

Nice story, decent "cutscenes" for DS, great music!

but what in the world is up with pathfinding?? and unit selection is a little slow..
and no grouping? no formations?
and is there an AI? or do the enemies always just stand around, waiting for you to find them?

for a portable rts, i guess it's okay.. but for anyone expecting even a decent RTS backbone comparable to PC RTS games, this is a little lacking..
 

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