Is there a way to disable bloom in DQXI? On PC it's possible using SpecialK, I'm not suggesting porting SpecialK, just that there are internal shaders that can be disabled
Setting BloomQuality to 0 in DefaultDeviceProfiles here will do the trick. https://gbatemp.net/threads/dragon-quest-xi-s-full-version-60-fps-mod.549126/page-4#post-8827345
I will say the game is absolutely designed around having bloom, especially without some of the more advanced post processing settings from the original version (i.e. global illumination). I can build the file for you if you don't know how to, just let me know what other settings you want (i.e. framerate unlock, dynamic res adjustments, anti aliasing, SSR)
Setting BloomQuality to 0 in DefaultDeviceProfiles here will do the trick. https://gbatemp.net/threads/dragon-quest-xi-s-full-version-60-fps-mod.549126/page-4#post-8827345
I will say the game is absolutely designed around having bloom, especially without some of the more advanced post processing settings from the original version (i.e. global illumination). I can build the file for you if you don't know how to, just let me know what other settings you want (i.e. framerate unlock, dynamic res adjustments, anti aliasing, SSR)
I would love that!~ I tried making the pak myself but it doesn't seem to work. If you could make one that's just no bloom I'd be greatly appreciative!!
I would love that!~ I tried making the pak myself but it doesn't seem to work. If you could make one that's just no bloom I'd be greatly appreciative!!
Try this, should do the trick (I kept the better upscale method, FXAA settings, and 1080p res cap I usually use since those shouldn't have any major impact on performance, let me know if you want any other modifications)
What do you mean by blur, motion blur? If you mean a general blur that's probably from FXAA, changing to TAA can help but has issues with dynamic resolution, and of course AA can be disabled completely (but leaves a very ugly image). A sharpening filter should be possible.
Try this, should do the trick (I kept the better upscale method, FXAA settings, and 1080p res cap I usually use since those shouldn't have any major impact on performance, let me know if you want any other modifications)